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authorlizzie <lizzie@eden-emu.dev>2026-05-23 21:16:28 +0200
committercrueter <crueter@eden-emu.dev>2026-05-23 21:16:28 +0200
commit37b5cf60033b3624ed2b82a000568a5a2eda7b05 (patch)
treed8c75989b1b84e289eb74e591d8d57666f5098fa /src/video_core/texture_cache/texture_cache.h
parentd761ecba8c3ce2a740d5a5b9d5e0b23a6e248e92 (diff)
[audio_core, hle, video_core] force inline of functions that only contain thread loops (#3970)
traditionally, when doing jthread: ``` jthread() calls function parameter operator()() with args function operator()() calls the code within code within is, say { ThreadMain(); } 3 calls because why not ``` now this just makes it be 2 calls, mainly benefits non-LTO builds Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3970 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
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