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authorFearlessTobi <thm.frey@gmail.com>2020-02-24 18:34:00 +0100
committerbunnei <bunneidev@gmail.com>2020-03-08 03:16:06 -0400
commit3f2f75021ec26992abebe5274243cb5fd8b00873 (patch)
tree45823c7c598d93a37b2b334edae5fef0c6c6bca3 /src/video_core/texture_cache/texture_cache.h
parent978cd350dd8e94c5bc7d6e842b8f714154f1c25b (diff)
cubeb_sink: Don't discard other channels when performing downmixing
Previously, when performing downmixing, we would discard all channels except the left and right one. This implementation respects them when mixing down to Stereo. It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf. Fixes Luigis Mansion 3 cutscene and Bayonetta audio.
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
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