diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-02-10 03:34:07 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-10 03:34:07 +0100 |
| commit | a8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f (patch) | |
| tree | d967e61fe889c2c39aa9e3b751927ffa25f1a19e /src/video_core/texture_cache/texture_cache.h | |
| parent | 0f8b35c4cd0f8d09b38edc52b006472cd98540fc (diff) | |
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is
in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained
i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 2564a67780..0ed65e29e9 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -9,7 +9,7 @@ #include <limits> #include <optional> #include <bit> -#include <unordered_set> +#include <ankerl/unordered_dense.h> #include <boost/container/small_vector.hpp> #include "common/alignment.h" @@ -1989,8 +1989,8 @@ SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) { } const auto [pair, is_new] = channel_state->samplers.try_emplace(config); if (is_new) { - EnforceSamplerBudget(); pair->second = slot_samplers.insert(runtime, config); + EnforceSamplerBudget(); } return pair->second; } @@ -2035,7 +2035,7 @@ void TextureCache<P>::TrimInactiveSamplers(size_t budget) { } set.insert(id); }; - std::unordered_set<SamplerId> active; + ankerl::unordered_dense::set<SamplerId> active; active.reserve(channel_state->graphics_sampler_ids.size() + channel_state->compute_sampler_ids.size()); for (const SamplerId id : channel_state->graphics_sampler_ids) { @@ -2363,9 +2363,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { image.flags &= ~ImageFlagBits::BadOverlap; lru_cache.Free(image.lru_index); const auto& clear_page_table = - [image_id](u64 page, - std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& - selected_page_table) { + [image_id](u64 page, ankerl::unordered_dense::map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& selected_page_table) { const auto page_it = selected_page_table.find(page); if (page_it == selected_page_table.end()) { ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS); |
