aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/texture_cache/texture_cache.h
diff options
context:
space:
mode:
authorGamer64 <gamer64@noreply.localhost>2025-06-29 17:07:14 +0000
committerBix <bix@bixed.xyz>2025-06-29 17:07:14 +0000
commitcac4345db9aa78f1752b22c32cec6ca940ac9e67 (patch)
treec526ff12ea00bc375ce44547abd07fa5c63188a3 /src/video_core/texture_cache/texture_cache.h
parent43a22546cf929f23a5c594211ee6957dde091938 (diff)
[vk] Sample Shading Option .
This seems to improve some games graphics and it may be helpful for MSAA, at the cost of reducing a bit the performance. Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> Co-authored-by: crueter <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/235 Co-authored-by: Gamer64 <gamer64@noreply.localhost> Co-committed-by: Gamer64 <gamer64@noreply.localhost>
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
0 files changed, 0 insertions, 0 deletions