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authorlizzie <lizzie@eden-emu.dev>2026-01-21 00:16:30 +0100
committercrueter <crueter@eden-emu.dev>2026-01-21 00:16:30 +0100
commitcb40b310f567d0e890dd31c3ece143f841fd1d13 (patch)
tree997e85a4a1f0a40b6beca357a3fd2cad7f354609 /src/video_core/texture_cache/texture_cache.h
parent9dbb8c33e291f3e7dc1867bc88917a1c858725f4 (diff)
[opengl] fix GL_NV_geometry_shader_passthrough compiler complaints (#3357)
this can be seen immediately on startup of switch sports where the passthru geometry shader will spectacularly fail to compile because the driver complains about re-declaration this is just a simple and quickie fix for that Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3357 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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