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| author | cirakg <cirakg@cirakg.xyz> | 2026-11-03 21:58:24 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-03 21:58:24 +0100 |
| commit | cdfb1ae93444c0aa02dfe592af36d70ab36549fd (patch) | |
| tree | 2fa8d7062d907d5ab8d85d64c66be87ea4cdf0d1 /src/video_core/texture_cache/texture_cache.h | |
| parent | 51341ec09b25de1d9b01d0c00ee828dd5b861d5c (diff) | |
| parent | 4383b9787afbf6c63291bf803c8330afb4f21a16 (diff) | |
# Conflicts:
# .github/workflows/release-binaries.yml
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index abb22b9bfb..a34c591aca 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -580,7 +580,7 @@ template <class P> SamplerId TextureCache<P>::GetSamplerId(u32 index, bool compute) { auto& table = compute ? channel_state->compute_sampler_table : channel_state->graphics_sampler_table; if (index > table.current_limit) { - LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index); + LOG_TRACE(HW_GPU, "Invalid sampler index={}", index); return NULL_SAMPLER_ID; } auto const map_index = index | (compute ? Common::SlotId::TAGGED_VALUE : 0); @@ -812,7 +812,7 @@ ImageViewId TextureCache<P>::VisitImageView(u32 index, bool compute) { index = Tegra::Texture::TextureHeaderIndex(index, table.current_limit, gpu_memory->UsesNativeTiling()); if (index > table.current_limit) { - LOG_DEBUG(HW_GPU, "Invalid image view index={}", index); + LOG_TRACE(HW_GPU, "Invalid image view index={}", index); return NULL_IMAGE_VIEW_ID; } auto const map_index = index | (compute ? Common::SlotId::TAGGED_VALUE : 0); @@ -1124,8 +1124,8 @@ bool TextureCache<P>::TemporalUpscale(const Tegra::Engines::Fermi2D::Surface& ds has_deleted_images = false; const ImageId motion_id = FindOrInsertImage(motion_info, motion_vectors.Address(), RelaxedOptions{}); - // The depth only feeds FSR 3.1 (looked up only when FSR can run); without it the stand-in - // runs. + // The depth only feeds NVIDIA DLSS and FSR 3.1 (looked up only when they can run); without + // it the stand-in runs. ImageId depth_id{}; if (depth && motion_id && runtime.WantsTemporalUpscaleDepth()) { depth_id = FindOrInsertImage(ImageInfo(*depth), depth->Address(), RelaxedOptions{}); |
