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authorLioncash <mathew1800@gmail.com>2020-04-17 20:47:00 -0400
committerLioncash <mathew1800@gmail.com>2020-04-17 20:48:52 -0400
commite302cb8c36cf989201a0eb60e42ff35cf991eae2 (patch)
tree8d3ab7e9fc2b4f4e5eb4cf5f04c27ef4dd7306a6 /src/video_core/texture_cache/texture_cache.h
parent50800a5509154af7ca743482e1c80cb3c09ed788 (diff)
gl_shader_decompiler: Avoid copies where applicable
Avoids unnecessary reference count increments where applicable and also avoids reallocating a vector. Unlikely to make a huge difference, but given how trivial of an amendment it is, why not?
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
0 files changed, 0 insertions, 0 deletions