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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-27 17:46:02 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-27 17:46:02 -0400
commit06cc8292f85e507d6456532550a95016785a6695 (patch)
tree6d6e1e63226d8d81440f5ccc450b6e1aec8bd10c /src/video_core/texture_cache/util.cpp
parent4af363d798adf3b906fcfa5cba37ec9304f27dab (diff)
Switch 2 (title 1): syncpt handshake, gpu user/gsv partitions
Newer SDKs open the syncpt session with TIPC 0(u64) and need it echoed, and query the GPU address space partitions with gpu 201/202 instead of 203. With these and the larger memory budget, title 1 reaches its main loop and the same empty-command-buffer stop as title 4.
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