diff options
| author | MaranBr <maranbr@outlook.com> | 2025-10-30 03:45:43 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-10-30 03:45:43 +0100 |
| commit | 06275885f1897e68483d7752200446e35eedd2cd (patch) | |
| tree | 70fe90c6379a0937228221656b847d1990104f40 /src/video_core/texture_cache | |
| parent | 206e7af162d212da6a98f069a579bed36f5e0062 (diff) | |
[video_core] Remove redundant check on image_view and image_view_info (#2891)
This removes a redundant check on image_view and image_view_info. This check is not needed here.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2891
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/image_info.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/image_view_info.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/texture_cache/image_info.cpp b/src/video_core/texture_cache/image_info.cpp index a0d8d5d94c..ef02972209 100644 --- a/src/video_core/texture_cache/image_info.cpp +++ b/src/video_core/texture_cache/image_info.cpp @@ -52,7 +52,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept { ASSERT(!config.IsPitchLinear()); } TextureType tex_type = config.texture_type; - if ((config.Depth() > 1 || config.BaseLayer() != 0) && config.BaseLayer() < config.Depth()) { + if (config.Depth() > 1 || config.BaseLayer() != 0) { switch (tex_type) { case TextureType::Texture1D: tex_type = TextureType::Texture1DArray; diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp index c53cd0e413..2aa05dab30 100644 --- a/src/video_core/texture_cache/image_view_info.cpp +++ b/src/video_core/texture_cache/image_view_info.cpp @@ -41,7 +41,7 @@ ImageViewInfo::ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept }; range.extent.levels = config.res_max_mip_level - config.res_min_mip_level + 1; TextureType tex_type = config.texture_type; - if ((config.Depth() > 1 || base_layer != 0) && static_cast<u32>(base_layer) < config.Depth()) { + if (config.Depth() > 1 || base_layer != 0) { switch (tex_type) { case TextureType::Texture1D: tex_type = TextureType::Texture1DArray; |
