diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/video_core/texture_cache | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/decode_bc.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/texture_cache/image_base.cpp | 10 | ||||
| -rw-r--r-- | src/video_core/texture_cache/image_view_base.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/texture_cache/image_view_info.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 24 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache_base.h | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/util.cpp | 14 |
7 files changed, 31 insertions, 31 deletions
diff --git a/src/video_core/texture_cache/decode_bc.cpp b/src/video_core/texture_cache/decode_bc.cpp index a018c6df46..5279ff2a0a 100644 --- a/src/video_core/texture_cache/decode_bc.cpp +++ b/src/video_core/texture_cache/decode_bc.cpp @@ -67,8 +67,8 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma const u32 width = copy.image_extent.width; const u32 height = copy.image_extent.height * copy.image_subresource.num_layers; const u32 depth = copy.image_extent.depth; - const u32 block_width = std::min(width, BLOCK_SIZE); - const u32 block_height = std::min(height, BLOCK_SIZE); + const u32 block_width = (std::min)(width, BLOCK_SIZE); + const u32 block_height = (std::min)(height, BLOCK_SIZE); const u32 pitch = width * out_bpp; size_t input_offset = 0; size_t output_offset = 0; diff --git a/src/video_core/texture_cache/image_base.cpp b/src/video_core/texture_cache/image_base.cpp index d79594ce55..01413f0c9d 100644 --- a/src/video_core/texture_cache/image_base.cpp +++ b/src/video_core/texture_cache/image_base.cpp @@ -185,7 +185,7 @@ bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i const bool is_rhs_compressed = rhs_block.width > 1 || rhs_block.height > 1; const s32 lhs_mips = lhs.info.resources.levels; const s32 rhs_mips = rhs.info.resources.levels; - const s32 num_mips = std::min(lhs_mips - base->level, rhs_mips); + const s32 num_mips = (std::min)(lhs_mips - base->level, rhs_mips); AliasedImage lhs_alias; AliasedImage rhs_alias; lhs_alias.id = rhs_id; @@ -204,9 +204,9 @@ bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i rhs_size.height = Common::DivCeil(rhs_size.height, rhs_block.height); } const Extent3D copy_size{ - .width = std::min(lhs_size.width, rhs_size.width), - .height = std::min(lhs_size.height, rhs_size.height), - .depth = std::min(lhs_size.depth, rhs_size.depth), + .width = (std::min)(lhs_size.width, rhs_size.width), + .height = (std::min)(lhs_size.height, rhs_size.height), + .depth = (std::min)(lhs_size.depth, rhs_size.depth), }; if (copy_size.width == 0 || copy_size.height == 0) { LOG_WARNING(HW_GPU, "Copy size is smaller than block size. Mip cannot be aliased."); @@ -218,7 +218,7 @@ bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i const Offset3D rhs_offset{0, 0, is_rhs_3d ? base->layer : 0}; const s32 lhs_layers = is_lhs_3d ? 1 : lhs.info.resources.layers - base->layer; const s32 rhs_layers = is_rhs_3d ? 1 : rhs.info.resources.layers; - const s32 num_layers = std::min(lhs_layers, rhs_layers); + const s32 num_layers = (std::min)(lhs_layers, rhs_layers); const SubresourceLayers lhs_subresource{ .base_level = mip_level, .base_layer = 0, diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp index 18b9250f91..b7e4049f35 100644 --- a/src/video_core/texture_cache/image_view_base.cpp +++ b/src/video_core/texture_cache/image_view_base.cpp @@ -18,9 +18,9 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i ImageId image_id_, GPUVAddr addr) : image_id{image_id_}, gpu_addr{addr}, format{info.format}, type{info.type}, range{info.range}, size{ - .width = std::max(image_info.size.width >> range.base.level, 1u), - .height = std::max(image_info.size.height >> range.base.level, 1u), - .depth = std::max(image_info.size.depth >> range.base.level, 1u), + .width = (std::max)(image_info.size.width >> range.base.level, 1u), + .height = (std::max)(image_info.size.height >> range.base.level, 1u), + .depth = (std::max)(image_info.size.depth >> range.base.level, 1u), } { ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true), "Image view format {} is incompatible with image format {}", info.format, diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp index 0766a3b79a..8dac8383e0 100644 --- a/src/video_core/texture_cache/image_view_info.cpp +++ b/src/video_core/texture_cache/image_view_info.cpp @@ -19,7 +19,7 @@ namespace { using Tegra::Texture::TextureType; -constexpr u8 RENDER_TARGET_SWIZZLE = std::numeric_limits<u8>::max(); +constexpr u8 RENDER_TARGET_SWIZZLE = (std::numeric_limits<u8>::max)(); [[nodiscard]] u8 CastSwizzle(SwizzleSource source) { const u8 casted = static_cast<u8>(source); diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6c733fe902..e5d559b591 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -56,14 +56,14 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag const s64 device_local_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); const s64 min_spacing_expected = device_local_memory - 1_GiB; const s64 min_spacing_critical = device_local_memory - 512_MiB; - const s64 mem_threshold = std::min(device_local_memory, TARGET_THRESHOLD); + const s64 mem_threshold = (std::min)(device_local_memory, TARGET_THRESHOLD); const s64 min_vacancy_expected = (6 * mem_threshold) / 10; const s64 min_vacancy_critical = (2 * mem_threshold) / 10; expected_memory = static_cast<u64>( - std::max(std::min(device_local_memory - min_vacancy_expected, min_spacing_expected), + (std::max)((std::min)(device_local_memory - min_vacancy_expected, min_spacing_expected), DEFAULT_EXPECTED_MEMORY)); critical_memory = static_cast<u64>( - std::max(std::min(device_local_memory - min_vacancy_critical, min_spacing_critical), + (std::max)((std::min)(device_local_memory - min_vacancy_critical, min_spacing_critical), DEFAULT_CRITICAL_MEMORY)); minimum_memory = static_cast<u64>((device_local_memory - mem_threshold) / 2); } else { @@ -586,8 +586,8 @@ std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(D area->end_address = cpu_addr + size; area->preemtive = true; } - area->start_address = std::min(area->start_address, image.cpu_addr); - area->end_address = std::max(area->end_address, image.cpu_addr_end); + area->start_address = (std::min)(area->start_address, image.cpu_addr); + area->end_address = (std::max)(area->end_address, image.cpu_addr_end); for (auto image_view_id : image.image_view_ids) { auto& image_view = slot_image_views[image_view_id]; image_view.flags |= ImageViewFlagBits::PreemtiveDownload; @@ -1273,7 +1273,7 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(const ImageBase& image) { const u64 down_shift = static_cast<u64>(Settings::values.resolution_info.down_shift + Settings::values.resolution_info.down_shift); const u64 image_size_bytes = - static_cast<u64>(std::max(image.guest_size_bytes, image.unswizzled_size_bytes)); + static_cast<u64>((std::max)(image.guest_size_bytes, image.unswizzled_size_bytes)); const u64 tentative_size = (image_size_bytes * scale_up) >> down_shift; const u64 fitted_size = Common::AlignUp(tentative_size, 1024); return fitted_size; @@ -1994,7 +1994,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), "Trying to register an already registered image"); image.flags |= ImageFlagBits::Registered; - u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes); + u64 tentative_size = (std::max)(image.guest_size_bytes, image.unswizzled_size_bytes); if ((IsPixelFormatASTC(image.info.format) && True(image.flags & ImageFlagBits::AcceleratedUpload)) || True(image.flags & ImageFlagBits::Converted)) { @@ -2168,7 +2168,7 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) { if (image.HasScaled()) { total_used_memory -= GetScaledImageSizeBytes(image); } - u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes); + u64 tentative_size = (std::max)(image.guest_size_bytes, image.unswizzled_size_bytes); if ((IsPixelFormatASTC(image.info.format) && True(image.flags & ImageFlagBits::AcceleratedUpload)) || True(image.flags & ImageFlagBits::Converted)) { @@ -2302,7 +2302,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) { for (const AliasedImage& aliased : image.aliased_images) { ImageBase& aliased_image = slot_images[aliased.id]; if (image.modification_tick < aliased_image.modification_tick) { - most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick); + most_recent_tick = (std::max)(most_recent_tick, aliased_image.modification_tick); aliased_images.push_back(&aliased); any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled); any_modified |= True(aliased_image.flags & ImageFlagBits::GpuModified); @@ -2443,9 +2443,9 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag ImageView& dst_view = slot_image_views[dst_view_id]; ImageView& src_view = slot_image_views[src_view_id]; [[maybe_unused]] const Extent3D expected_size{ - .width = std::min(dst_view.size.width, src_view.size.width), - .height = std::min(dst_view.size.height, src_view.size.height), - .depth = std::min(dst_view.size.depth, src_view.size.depth), + .width = (std::min)(dst_view.size.width, src_view.size.width), + .height = (std::min)(dst_view.size.height, src_view.size.height), + .depth = (std::min)(dst_view.size.depth, src_view.size.depth), }; const Extent3D scaled_extent = [is_rescaled, expected_size]() { if (!is_rescaled) { diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index cbc27344b0..6210d63940 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -108,7 +108,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI /// True when the API can do asynchronous texture downloads. static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS; - static constexpr size_t UNSET_CHANNEL{std::numeric_limits<size_t>::max()}; + static constexpr size_t UNSET_CHANNEL{(std::numeric_limits<size_t>::max)()}; static constexpr s64 TARGET_THRESHOLD = 4_GiB; static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB; diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index e3faa5bf95..ede451b166 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -327,8 +327,8 @@ template <u32 GOB_EXTENT> } const SubresourceExtent resources = new_info.resources; return SubresourceExtent{ - .levels = std::max(resources.levels, info.resources.levels), - .layers = std::max(resources.layers, info.resources.layers), + .levels = (std::max)(resources.levels, info.resources.levels), + .layers = (std::max)(resources.layers, info.resources.layers), }; } @@ -354,7 +354,7 @@ template <u32 GOB_EXTENT> return std::nullopt; } return SubresourceExtent{ - .levels = std::max(new_info.resources.levels, info.resources.levels + base.level), + .levels = (std::max)(new_info.resources.levels, info.resources.levels + base.level), .layers = 1, }; } @@ -388,8 +388,8 @@ template <u32 GOB_EXTENT> return std::nullopt; } return SubresourceExtent{ - .levels = std::max(new_info.resources.levels, info.resources.levels + base.level), - .layers = std::max(new_info.resources.layers, info.resources.layers + base.layer), + .levels = (std::max)(new_info.resources.levels, info.resources.levels + base.level), + .layers = (std::max)(new_info.resources.layers, info.resources.layers + base.layer), }; } @@ -439,14 +439,14 @@ template <u32 GOB_EXTENT> } layers = 1; } else { - layers = std::max(resources.layers, info.resources.layers + base->layer); + layers = (std::max)(resources.layers, info.resources.layers + base->layer); } return OverlapResult{ .gpu_addr = overlap.gpu_addr, .cpu_addr = overlap.cpu_addr, .resources = { - .levels = std::max(resources.levels + base->level, info.resources.levels), + .levels = (std::max)(resources.levels + base->level, info.resources.levels), .layers = layers, }, }; |
