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| author | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-10-31 15:53:50 +0100 |
|---|---|---|
| committer | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-11-01 17:29:56 +0100 |
| commit | a855e8373f5575fddd172ec7ffc56a8c3904c3fb (patch) | |
| tree | f486d7e29a6d72b16af773bafdf7c38394ed8047 /src/video_core/texture_cache | |
| parent | 139b7e5efb7c4181f14e987706eef26ca1f327c0 (diff) | |
vulkan: back large sparse images normally on AMD
Lazy Switch 2 sparse regions made the texture cache create large images
with no memory bound and sample them. AMD's drivers crash shortly after
the first such draw (builds 49+). Skip the unbacked-image paths on AMD
drivers; images get regular backing as in build 47.
Diffstat (limited to 'src/video_core/texture_cache')
0 files changed, 0 insertions, 0 deletions
