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| author | Maufeat <sahyno1996@gmail.com> | 2025-09-23 03:49:36 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-23 03:49:36 +0200 |
| commit | aec7f19b7e072277b2e041acfdd72d995f95f7fe (patch) | |
| tree | 089696fddd78c3e0d9e2f7ac378344fc47ecdbf1 /src/video_core/texture_cache | |
| parent | 7050b92d61f2c2be2384f606d47b23d114353944 (diff) | |
[texture_cache] fix msaa upload again, (#2550)
temproary non-msaa images used for msaa uploads were being destroyed before the GPU finished using them, causing validation errors/crashes.
This keeps the temp image alive until the GPU finishes and switches the aspect-mask check to bitwise so the MSAA path only runs when needed.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2550
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/video_core/texture_cache')
0 files changed, 0 insertions, 0 deletions
