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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 17:22:54 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 17:22:54 -0400
commitc777b4fe471ae3341eea3adf722cd17a64322f49 (patch)
treee645e77584bbfd2aae587e116da6eb9f126e651d /src/video_core/texture_cache
parentef02d7e98816b0fb2b229b44632cde64ccf130c7 (diff)
nx2 services: callbacks no longer outlive their sessions
Under cdb title 1 reported "Free Heap block modified after it was freed" when it recreated its display session (~4 min in); a run without the debugger crashed at 113 s. The vi2 vsync timer callback (HostTiming thread) captured the session and signalled its events; the destructor unscheduled the timer (which does not wait for a running callback) and closed the events. The syncpt slot actions (GPU thread) had the same race with CloseEvent, as did the frame-capture and dump callbacks. vsync events now live in state shared with the callback and are emptied under its lock before closing; syncpt actions check a shared "alive" flag under a mutex the destructor takes; capture/dump callbacks hold no session pointers.
Diffstat (limited to 'src/video_core/texture_cache')
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