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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-31 20:04:22 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-31 20:04:22 -0400 |
| commit | dbd9572a5a03b1e0bb00946750cf866420a25596 (patch) | |
| tree | 5ecc84f1e4fcfb8b7b9057d77cf34ae8164a8646 /src/video_core/texture_cache | |
| parent | e36d46693b0cc1324861625ee90e90b4799811d4 (diff) | |
texture_cache: delete images without walking every channel's tables
Deleting an image stamped every entry of every channel's view-id map
with CORRUPT_ID (validation, which is on in release builds) and cleared
every channel's descriptor table bitmaps on the spot. On Mario Kart
World's title screen (~5,400 entries in 5 channels) that took 362 us
per deleted image, with dozens deleted a frame while the collector runs:
~10% of the time in its frames over 100 ms.
The stamp is debug-only now. The tables are invalidated along with it,
so every entry is written again before it is read. Invalidate() marks a
table and its bitmap is cleared on the next read, once however many
images were deleted in between. Same title screen: 3.7 us per deleted
image.
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/descriptor_table.h | 10 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 10 |
2 files changed, 19 insertions, 1 deletions
diff --git a/src/video_core/texture_cache/descriptor_table.h b/src/video_core/texture_cache/descriptor_table.h index e40c128ab5..75383809c5 100644 --- a/src/video_core/texture_cache/descriptor_table.h +++ b/src/video_core/texture_cache/descriptor_table.h @@ -30,11 +30,17 @@ public: } void Invalidate() noexcept { - std::ranges::fill(read_descriptors, 0); + // Cleared on the next read: the texture cache invalidates every channel's tables for + // each image it deletes, dozens of times a frame while its collector runs. + invalidated = true; } [[nodiscard]] std::pair<T, bool> Read(Tegra::MemoryManager const& gpu_memory, u32 index) noexcept { DEBUG_ASSERT(index <= current_limit); + if (invalidated) [[unlikely]] { + std::ranges::fill(read_descriptors, 0); + invalidated = false; + } const GPUVAddr gpu_addr = current_gpu_addr + index * sizeof(T); std::pair<T, bool> result; gpu_memory.ReadBlockUnsafe(gpu_addr, std::addressof(result.first), sizeof(T)); @@ -60,6 +66,7 @@ public: read_descriptors.resize(Common::DivCeil(num_descriptors, 64U)); old_size = (std::min)(old_size, read_descriptors.size()); std::fill(read_descriptors.begin(), read_descriptors.begin() + old_size, 0); + invalidated = false; // descriptors.resize(num_descriptors); } @@ -68,6 +75,7 @@ public: std::vector<T> descriptors; GPUVAddr current_gpu_addr{}; u32 current_limit{}; + bool invalidated{}; ///< read_descriptors is to be cleared before the next read }; } // namespace VideoCommon diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index c8aaf8dff5..559423dbee 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1712,9 +1712,14 @@ void TextureCache<P>::InvalidateScale(Image& image) { for (size_t c : active_channel_ids) { auto& channel_info = channel_storage[c]; +#ifndef NDEBUG + // A walk over every entry (title 1: ~5,400 in 5 channels) for each deleted image: debug + // builds only. The tables are invalidated below, so each entry is written again before + // it is read. if constexpr (ENABLE_VALIDATION) for (auto& e : channel_info.image_view_ids) e.second = CORRUPT_ID; +#endif channel_info.graphics_image_table.Invalidate(); channel_info.compute_image_table.Invalidate(); } @@ -2906,9 +2911,14 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) { } for (size_t c : active_channel_ids) { auto& channel_info = channel_storage[c]; +#ifndef NDEBUG + // A walk over every entry (title 1: ~5,400 in 5 channels) for each deleted image: debug + // builds only. The tables are invalidated below, so each entry is written again before + // it is read. if constexpr (ENABLE_VALIDATION) for (auto& e : channel_info.image_view_ids) e.second = CORRUPT_ID; +#endif channel_info.graphics_image_table.Invalidate(); channel_info.compute_image_table.Invalidate(); } |
