diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/video_core/transform_feedback.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/transform_feedback.cpp')
| -rw-r--r-- | src/video_core/transform_feedback.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/transform_feedback.cpp b/src/video_core/transform_feedback.cpp index 1f353d2df0..5dda1ffafc 100644 --- a/src/video_core/transform_feedback.cpp +++ b/src/video_core/transform_feedback.cpp @@ -104,8 +104,8 @@ std::pair<std::array<Shader::TransformFeedbackVarying, 256>, u32> MakeTransformF } } xfb[attribute] = varying; - count = std::max(count, attribute); - highest = std::max(highest, (base_offset + varying.components) * 4); + count = (std::max)(count, attribute); + highest = (std::max)(highest, (base_offset + varying.components) * 4); } UNIMPLEMENTED_IF(highest != layout.stride); } |
