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authorDuck <350528965+Duck912@users.noreply.github.com>2026-11-03 15:44:36 -0500
committerGitHub <noreply@github.com>2026-11-03 15:44:36 -0500
commit05e3b9d8b08414d3163cde36de61514cb4aa2400 (patch)
tree499efe72b68afd9e1741e5c1331adce7b6ee8ecc /src/video_core/vulkan_common/vulkan_device.h
parentf347ae083af5595083a5706ff857462ed8c11596 (diff)
parent1889602c7a0dc17850692594eae2e77e16ac13fc (diff)
Merge pull request #434 from Duck912/streamline-dlss
video_core: NVIDIA DLSS through NVIDIA Streamline in place of a game's DLSS
Diffstat (limited to 'src/video_core/vulkan_common/vulkan_device.h')
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index edc091318c..3115f4547c 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -289,6 +289,11 @@ public:
return physical;
}
+ /// Returns the instance the device was created from.
+ VkInstance GetInstance() const {
+ return instance;
+ }
+
VkPipelineCache StaticPipelineCache() const noexcept {
return *static_pipeline_cache;
}
@@ -1326,6 +1331,8 @@ private:
// Telemetry parameters
std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
+ bool streamline_extensions{}; ///< NVIDIA DLSS's extensions are loaded.
+ bool streamline_attached{}; ///< Streamline has this device.
std::vector<size_t> valid_heap_memory; ///< Heaps used.
size_t main_heap{}; ///< Largest device-local heap, where images live.
u64 heap_size_limit{}; ///< EDEN_NX2_VRAM_LIMIT_MIB for device-local heaps, 0 if unset.