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authorlizzie <lizzie@eden-emu.dev>2025-12-31 17:00:29 +0100
committercrueter <crueter@eden-emu.dev>2025-12-31 17:00:29 +0100
commit46b32b76886b5cd0cfc8dfee1a02c3e83fb1e7d7 (patch)
tree281a110374e3cdaf60fec43cc043fb3cccc016a1 /src/video_core
parent55646657e17a99a9ddd3da4b552f3d9ac233037b (diff)
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)
- use std::optional instead of std::unique_ptr for the Antialias (FXAA, etc) passes to avoid the extra deref - use a pattern for deferencing the IR pointer chasing loop as suggested on the intel optimization manual - this also removes std::vector<> overhead by using boost::container::small_vector<> (not a silver bullet but in the case of this function reduces access times) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2565 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/present/layer.cpp22
-rw-r--r--src/video_core/renderer_opengl/present/layer.h17
-rw-r--r--src/video_core/renderer_vulkan/present/anti_alias_pass.h9
-rw-r--r--src/video_core/renderer_vulkan/present/filters.cpp35
-rw-r--r--src/video_core/renderer_vulkan/present/fsr.cpp62
-rw-r--r--src/video_core/renderer_vulkan/present/layer.cpp28
-rw-r--r--src/video_core/renderer_vulkan/present/layer.h16
7 files changed, 88 insertions, 101 deletions
diff --git a/src/video_core/renderer_opengl/present/layer.cpp b/src/video_core/renderer_opengl/present/layer.cpp
index 6c7092d229..f18600e692 100644
--- a/src/video_core/renderer_opengl/present/layer.cpp
+++ b/src/video_core/renderer_opengl/present/layer.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -54,12 +57,12 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
switch (anti_aliasing) {
case Settings::AntiAliasing::Fxaa:
CreateFXAA();
- texture = fxaa->Draw(program_manager, info.display_texture);
+ texture = std::get<FXAA>(anti_alias).Draw(program_manager, info.display_texture);
break;
case Settings::AntiAliasing::Smaa:
default:
CreateSMAA();
- texture = smaa->Draw(program_manager, info.display_texture);
+ texture = std::get<SMAA>(anti_alias).Draw(program_manager, info.display_texture);
break;
}
}
@@ -68,7 +71,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
if (!fsr || fsr->NeedsRecreation(layout.screen)) {
- fsr = std::make_unique<FSR>(layout.screen.GetWidth(), layout.screen.GetHeight());
+ fsr.emplace(layout.screen.GetWidth(), layout.screen.GetHeight());
}
texture = fsr->Draw(program_manager, texture, info.scaled_width, info.scaled_height, crop);
@@ -199,23 +202,20 @@ void Layer::ConfigureFramebufferTexture(const Tegra::FramebufferConfig& framebuf
glTextureStorage2D(framebuffer_texture.resource.handle, 1, internal_format,
framebuffer_texture.width, framebuffer_texture.height);
- fxaa.reset();
- smaa.reset();
+ anti_alias.emplace<std::monostate>();
}
void Layer::CreateFXAA() {
- smaa.reset();
- if (!fxaa) {
- fxaa = std::make_unique<FXAA>(
+ if (!std::holds_alternative<FXAA>(anti_alias)) {
+ anti_alias.emplace<FXAA>(
Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
}
}
void Layer::CreateSMAA() {
- fxaa.reset();
- if (!smaa) {
- smaa = std::make_unique<SMAA>(
+ if (!std::holds_alternative<SMAA>(anti_alias)) {
+ anti_alias.emplace<SMAA>(
Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
}
diff --git a/src/video_core/renderer_opengl/present/layer.h b/src/video_core/renderer_opengl/present/layer.h
index 5b15b730fc..e09fd6f696 100644
--- a/src/video_core/renderer_opengl/present/layer.h
+++ b/src/video_core/renderer_opengl/present/layer.h
@@ -1,13 +1,20 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
-#include <memory>
+#include <optional>
+#include <variant>
#include <vector>
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/present/smaa.h"
+#include "video_core/renderer_opengl/present/fxaa.h"
+#include "video_core/renderer_opengl/present/fsr.h"
namespace Layout {
struct FramebufferLayout;
@@ -26,11 +33,8 @@ struct FramebufferConfig;
namespace OpenGL {
struct FramebufferTextureInfo;
-class FSR;
-class FXAA;
class ProgramManager;
class RasterizerOpenGL;
-class SMAA;
/// Structure used for storing information about the textures for the Switch screen
struct TextureInfo {
@@ -76,9 +80,8 @@ private:
/// Display information for Switch screen
TextureInfo framebuffer_texture;
- std::unique_ptr<FSR> fsr;
- std::unique_ptr<FXAA> fxaa;
- std::unique_ptr<SMAA> smaa;
+ std::optional<FSR> fsr;
+ std::variant<std::monostate, FXAA, SMAA> anti_alias;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_vulkan/present/anti_alias_pass.h b/src/video_core/renderer_vulkan/present/anti_alias_pass.h
index 1f20fbd7f0..b7d3e2de15 100644
--- a/src/video_core/renderer_vulkan/present/anti_alias_pass.h
+++ b/src/video_core/renderer_vulkan/present/anti_alias_pass.h
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,10 +19,4 @@ public:
VkImageView* inout_image_view) = 0;
};
-class NoAA final : public AntiAliasPass {
-public:
- void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
- VkImageView* inout_image_view) override {}
-};
-
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/filters.cpp b/src/video_core/renderer_vulkan/present/filters.cpp
index 0a28ea6349..b6145c4102 100644
--- a/src/video_core/renderer_vulkan/present/filters.cpp
+++ b/src/video_core/renderer_vulkan/present/filters.cpp
@@ -30,32 +30,19 @@
namespace Vulkan {
-namespace {
-
-vk::ShaderModule SelectScaleForceShader(const Device& device) {
- if (device.IsFloat16Supported()) {
- return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV);
- } else {
- return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
- }
-}
-
-} // Anonymous namespace
-
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format) {
- return std::make_unique<WindowAdaptPass>(device, frame_format,
- CreateNearestNeighborSampler(device),
- BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
+ return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device),
+ BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
+ BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
+ BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights) {
@@ -84,22 +71,26 @@ std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat fram
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
+ BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- BuildShader(device, PRESENT_LANCZOS_FRAG_SPV));
+ BuildShader(device, PRESENT_LANCZOS_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format) {
- return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- SelectScaleForceShader(device));
+ auto const select_fn = [&]() {
+ return device.IsFloat16Supported()
+ ? BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV)
+ : BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
+ };
+ return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), select_fn());
}
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
- BuildShader(device, PRESENT_AREA_FRAG_SPV));
+ BuildShader(device, PRESENT_AREA_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format) {
diff --git a/src/video_core/renderer_vulkan/present/fsr.cpp b/src/video_core/renderer_vulkan/present/fsr.cpp
index 3f708be704..24fc61e813 100644
--- a/src/video_core/renderer_vulkan/present/fsr.cpp
+++ b/src/video_core/renderer_vulkan/present/fsr.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -41,25 +44,18 @@ FSR::FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_c
void FSR::CreateImages() {
m_dynamic_images.resize(m_image_count);
for (auto& images : m_dynamic_images) {
- images.images[Easu] =
- CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
- images.images[Rcas] =
- CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
- images.image_views[Easu] =
- CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
- images.image_views[Rcas] =
- CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.images[Easu] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.images[Rcas] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.image_views[Easu] = CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
+ images.image_views[Rcas] = CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
}
}
void FSR::CreateRenderPasses() {
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
-
for (auto& images : m_dynamic_images) {
- images.framebuffers[Easu] =
- CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
- images.framebuffers[Rcas] =
- CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
+ images.framebuffers[Easu] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
+ images.framebuffers[Rcas] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
}
}
@@ -87,16 +83,13 @@ void FSR::CreateDescriptorPool() {
}
void FSR::CreateDescriptorSetLayout() {
- m_descriptor_set_layout =
- CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
+ m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
}
void FSR::CreateDescriptorSets() {
std::vector<VkDescriptorSetLayout> layouts(MaxFsrStage, *m_descriptor_set_layout);
-
- for (auto& images : m_dynamic_images) {
+ for (auto& images : m_dynamic_images)
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
- }
}
void FSR::CreatePipelineLayouts() {
@@ -128,31 +121,24 @@ void FSR::CreatePipelines() {
void FSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
Images& images = m_dynamic_images[image_index];
std::vector<VkDescriptorImageInfo> image_infos;
- std::vector<VkWriteDescriptorSet> updates;
- image_infos.reserve(2);
-
- updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view,
- images.descriptor_sets[Easu], 0));
- updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu],
- images.descriptor_sets[Rcas], 0));
-
+ std::vector<VkWriteDescriptorSet> updates{
+ CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, images.descriptor_sets[Easu], 0),
+ CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu], images.descriptor_sets[Rcas], 0)
+ };
m_device.GetLogical().UpdateDescriptorSets(updates, {});
}
void FSR::UploadImages(Scheduler& scheduler) {
- if (m_images_ready) {
- return;
+ if (!m_images_ready) {
+ m_images_ready = true;
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ for (auto& image : m_dynamic_images) {
+ ClearColorImage(cmdbuf, *image.images[Easu]);
+ ClearColorImage(cmdbuf, *image.images[Rcas]);
+ }
+ });
+ scheduler.Finish();
}
-
- scheduler.Record([&](vk::CommandBuffer cmdbuf) {
- for (auto& image : m_dynamic_images) {
- ClearColorImage(cmdbuf, *image.images[Easu]);
- ClearColorImage(cmdbuf, *image.images[Rcas]);
- }
- });
- scheduler.Finish();
-
- m_images_ready = true;
}
VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
diff --git a/src/video_core/renderer_vulkan/present/layer.cpp b/src/video_core/renderer_vulkan/present/layer.cpp
index 5676dfe62a..5bf190bc82 100644
--- a/src/video_core/renderer_vulkan/present/layer.cpp
+++ b/src/video_core/renderer_vulkan/present/layer.cpp
@@ -4,7 +4,12 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <variant>
#include "video_core/present.h"
+#include "video_core/renderer_vulkan/present/anti_alias_pass.h"
+/* X11 defines */
+#undef Success
+#undef BadValue
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "common/settings.h"
@@ -58,7 +63,7 @@ Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Schedule
CreateDescriptorPool();
CreateDescriptorSets(layout);
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
- CreateFSR(output_size);
+ fsr.emplace(device, memory_allocator, image_count, output_size);
}
}
@@ -97,7 +102,11 @@ void Layer::ConfigureDraw(PresentPushConstants* out_push_constants,
VkImageView source_image_view =
texture_info ? texture_info->image_view : *raw_image_views[image_index];
- anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
+ if (std::holds_alternative<FXAA>(anti_alias)) {
+ std::get<FXAA>(anti_alias).Draw(scheduler, image_index, &source_image, &source_image_view);
+ } else if (std::holds_alternative<SMAA>(anti_alias)) {
+ std::get<SMAA>(anti_alias).Draw(scheduler, image_index, &source_image, &source_image_view);
+ }
auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
const VkExtent2D render_extent{
@@ -156,10 +165,6 @@ void Layer::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
}
}
-void Layer::CreateFSR(VkExtent2D output_size) {
- fsr = std::make_unique<FSR>(device, memory_allocator, image_count, output_size);
-}
-
void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
@@ -169,7 +174,7 @@ void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
raw_width = framebuffer.width;
raw_height = framebuffer.height;
pixel_format = framebuffer.pixel_format;
- anti_alias.reset();
+ anti_alias.emplace<std::monostate>();
ReleaseRawImages();
CreateStagingBuffer(framebuffer);
@@ -177,9 +182,8 @@ void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
}
void Layer::SetAntiAliasPass() {
- if (anti_alias && anti_alias_setting == filters.get_anti_aliasing()) {
+ if (!std::holds_alternative<std::monostate>(anti_alias) && anti_alias_setting == filters.get_anti_aliasing())
return;
- }
anti_alias_setting = filters.get_anti_aliasing();
@@ -190,13 +194,13 @@ void Layer::SetAntiAliasPass() {
switch (anti_alias_setting) {
case Settings::AntiAliasing::Fxaa:
- anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area);
+ anti_alias.emplace<FXAA>(device, memory_allocator, image_count, render_area);
break;
case Settings::AntiAliasing::Smaa:
- anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area);
+ anti_alias.emplace<SMAA>(device, memory_allocator, image_count, render_area);
break;
default:
- anti_alias = std::make_unique<NoAA>();
+ anti_alias.emplace<std::monostate>();
break;
}
}
diff --git a/src/video_core/renderer_vulkan/present/layer.h b/src/video_core/renderer_vulkan/present/layer.h
index f5effdcd7f..062b7792c4 100644
--- a/src/video_core/renderer_vulkan/present/layer.h
+++ b/src/video_core/renderer_vulkan/present/layer.h
@@ -1,11 +1,20 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
+#include <optional>
+#include <variant>
+
#include "common/math_util.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+#include "video_core/renderer_vulkan/present/fsr.h"
+#include "video_core/renderer_vulkan/present/fxaa.h"
+#include "video_core/renderer_vulkan/present/smaa.h"
namespace Layout {
struct FramebufferLayout;
@@ -29,7 +38,6 @@ namespace Vulkan {
class AntiAliasPass;
class Device;
-class FSR;
class MemoryAllocator;
struct PresentPushConstants;
class RasterizerVulkan;
@@ -54,7 +62,6 @@ private:
void CreateDescriptorSets(VkDescriptorSetLayout layout);
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
- void CreateFSR(VkExtent2D output_size);
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
void SetAntiAliasPass();
@@ -87,9 +94,8 @@ private:
Service::android::PixelFormat pixel_format{};
Settings::AntiAliasing anti_alias_setting{};
- std::unique_ptr<AntiAliasPass> anti_alias{};
-
- std::unique_ptr<FSR> fsr{};
+ std::variant<std::monostate, FXAA, SMAA> anti_alias{};
+ std::optional<FSR> fsr{};
std::vector<u64> resource_ticks{};
};