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authorbunnei <bunneidev@gmail.com>2020-05-31 17:04:27 -0400
committerGitHub <noreply@github.com>2020-05-31 17:04:27 -0400
commit8e9a359db5ff7d9f4873fb69c8bdf790572bb07d (patch)
tree5cd4ae8bb9da3acebd3418c998ad75c10ba971dc /src/yuzu/bootmanager.cpp
parent2f9185afcd52007dc2b50ca66807869148c26cf5 (diff)
parentb9eff4d004db376787f16f1debc69285c22c613a (diff)
Merge pull request #3958 from FernandoS27/gl-debug
OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r--src/yuzu/bootmanager.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 1adf8932b3..1f5e43043c 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -106,6 +106,9 @@ public:
format.setVersion(4, 3);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
+ if (Settings::values.renderer_debug) {
+ format.setOption(QSurfaceFormat::FormatOption::DebugContext);
+ }
// TODO: expose a setting for buffer value (ie default/single/double/triple)
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
format.setSwapInterval(0);