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authorcrueter <crueter@eden-emu.dev>2025-08-08 01:25:00 +0200
committercrueter <crueter@eden-emu.dev>2025-08-08 01:25:00 +0200
commit982b171f30e2689e9b5b4fa4fe0e287ae57e595c (patch)
treede5239ef930d75e75bb5db190312e35375aa2568 /src/yuzu/configuration/configure_input.cpp
parentae89b5e1b9f615d1149a8fdcf9a0f8df939365d0 (diff)
[desktop] fix random qt annoyances (#226)
Removes that silly QLayout message and improves consistency thereof for other QLayouts Still work to be done but this is all that's needed rn Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/226 Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r--src/yuzu/configuration/configure_input.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 28c3baf086..c066c5f21c 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -98,8 +101,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
};
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
- player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
- player_tabs[i]->layout()->addWidget(player_controllers[i]);
+ QHBoxLayout *tab_layout = new QHBoxLayout(player_tabs[i]);
+ tab_layout->addWidget(player_controllers[i]);
connect(player_controllers[i], &ConfigureInputPlayer::Connected, [this, i](bool checked) {
// Ensures that connecting a controller changes the number of players
if (connected_controller_checkboxes[i]->isChecked() != checked) {
@@ -138,8 +141,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
[this](bool is_handheld) { UpdateDockedState(is_handheld); });
advanced = new ConfigureInputAdvanced(hid_core, this);
- ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
- ui->tabAdvanced->layout()->addWidget(advanced);
+
+ QHBoxLayout* advancedLayout = new QHBoxLayout(ui->tabAdvanced);
+ advancedLayout->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog,
[this, input_subsystem, &hid_core, is_powered_on] {