diff options
| author | bunnei <bunneidev@gmail.com> | 2018-04-21 11:16:21 -0400 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-04-24 17:40:43 -0400 |
| commit | ebef12f03769efcc3d1e897f1a6db6b370034fea (patch) | |
| tree | 13d1749f110f5517ef506e10f575693ea2aa63ca /src/yuzu/debugger/graphics/graphics_surface.cpp | |
| parent | dcd72b36ca3e1dc32ea2a187b21bc2990510b848 (diff) | |
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
Diffstat (limited to 'src/yuzu/debugger/graphics/graphics_surface.cpp')
| -rw-r--r-- | src/yuzu/debugger/graphics/graphics_surface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 5fada74be9..5cadb807ec 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -378,7 +378,7 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Implement a good way to visualize alpha components! QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); - VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address); + VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); auto unswizzled_data = Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height); @@ -437,7 +437,7 @@ void GraphicsSurfaceWidget::SaveSurface() { pixmap->save(&file, "PNG"); } else if (selectedFilter == bin_filter) { auto& gpu = Core::System::GetInstance().GPU(); - VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address); + VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); const u8* buffer = Memory::GetPointer(address); ASSERT_MSG(buffer != nullptr, "Memory not accessible"); |
