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authorSubv <subv2112@gmail.com>2018-04-23 10:50:28 -0500
committerSubv <subv2112@gmail.com>2018-04-23 10:50:28 -0500
commitfa6edc4412337883ec271d3f9194d69777ebe795 (patch)
tree79d0484b8307e2282e9a48e84786984c9ce6d66e /src/yuzu/debugger/graphics/graphics_surface.cpp
parent82d8bd97e8c673f3670fc1f031236ce45c105fdf (diff)
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
Diffstat (limited to 'src/yuzu/debugger/graphics/graphics_surface.cpp')
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 1e4844b578..5fada74be9 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -25,6 +25,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
switch (render_target_format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
return Tegra::Texture::TextureFormat::A8R8G8B8;
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ return Tegra::Texture::TextureFormat::A2B10G10R10;
default:
UNIMPLEMENTED_MSG("Unimplemented RT format");
}