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| author | FearlessTobi <thm.frey@gmail.com> | 2021-12-25 20:27:52 +0100 |
|---|---|---|
| committer | FearlessTobi <thm.frey@gmail.com> | 2022-07-25 21:59:28 +0200 |
| commit | 60008b680e4e6151f7d05a6f8ac4d47045bcfe5e (patch) | |
| tree | e110c6482a11d711d18515afce4fc50adcee76e7 /src/yuzu/game_list.cpp | |
| parent | 00526e94d1cd123d8bc28e560f0f211d9cef09c0 (diff) | |
yuzu: Add ui files for multiplayer rooms
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 05d309827f..5bcf582bf6 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -499,6 +499,8 @@ void GameList::DonePopulating(const QStringList& watch_list) { } item_model->sort(tree_view->header()->sortIndicatorSection(), tree_view->header()->sortIndicatorOrder()); + + emit PopulatingCompleted(); } void GameList::PopupContextMenu(const QPoint& menu_location) { @@ -752,6 +754,10 @@ void GameList::LoadCompatibilityList() { } } +QStandardItemModel* GameList::GetModel() const { + return item_model; +} + void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { tree_view->setEnabled(false); |
