diff options
| author | Maufeat <sahyno1996@gmail.com> | 2026-01-17 01:48:15 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-01-17 01:48:15 +0100 |
| commit | ae501e256ea462268dbae8109ad07ef457c4fd8e (patch) | |
| tree | b36691663a10be26462d68f562ad51b8c697ee7b /src/yuzu/game_list_worker.cpp | |
| parent | b7417f68ce10145e5eb282110e7d50f46ec8047b (diff) | |
[bcat/news/web/am] Implement news applet, proper TLV return, external web browser URL and qlaunch app sorting (#3308)
This pulls eden releases changelog & text from our github releases.
We don't store the msgpack file but rather generate them in-memory for the News Applet.
Uses cache folder. Files generated are:
- cache/news/github_releases.json
- cache/news/eden_logo.jpg
- cache/news/news_read
Additional changes:
- Proper TLV returning for online web applet, to open external URL
- Add applet type `LHub` to properly close, as it also uses TLV return
- qlaunch app sorting, adds another cached .json to track last launched app timestamps and sort them accordingly
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: DraVee <dravee@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3308
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/yuzu/game_list_worker.cpp')
| -rw-r--r-- | src/yuzu/game_list_worker.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 4542b63100..a694da8d84 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -400,6 +400,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa if (res2 == Loader::ResultStatus::Success && program_ids.size() > 1 && (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { for (const auto id : program_ids) { + // dravee suggested this, only viable way to + // not show sub-games in qlaunch for now. + if ((id & 0xFFF) != 0) { + continue; + } loader = Loader::GetLoader(system, file, id); if (!loader) { continue; |
