aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/loading_screen.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-09 02:40:19 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-01-09 02:40:19 -0300
commit4495d7609094e8acd49d7034cce930f19de37fa3 (patch)
treed803100fe974bce85007e9d41a07f0944207bde0 /src/yuzu/loading_screen.cpp
parenta17b13ac37284ee4e4dee3b5e45c4ae21bd2bb33 (diff)
gl_rasterizer: Workaround Intel VAO DSA bug
There is a bug on Intel's blob driver where it fails to properly build a vertex array object if it's not bound even after creating it with glCreateVertexArrays. This workaround binds it after creating it to bypass the issue.
Diffstat (limited to 'src/yuzu/loading_screen.cpp')
0 files changed, 0 insertions, 0 deletions