diff options
| author | inix <Nixy01@proton.me> | 2025-10-17 22:47:43 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-10-17 22:47:43 +0200 |
| commit | 6bdf479488dd87a35bf5ccf9ec334f49bf43ffc7 (patch) | |
| tree | 166376be36272e3177cc2fd474cc24c7eb9d1360 /src/yuzu/main.cpp | |
| parent | 9c7ed0f59dd41ec0bbbfbc81678209ae60a36016 (diff) | |
[core, android] Initial playtime implementation (#2535)
So firstly, playtime code is moved to src/common and qt specific code to yuzu/utils.cpp.
The dependency on ProfileManager was removed because it was working properly on Android, and I think a shared playtime is better behavior.
Now, playtime is stored in a file called "playtime.bin".
JNI code is from Azahar although modified by me, as well as that I added code to reset the game's playtime which was missing for some reason on there.
Before this gets merged, I plan to add the ability to manually edit the database as well.
Note: Code still needs a bit of cleanup.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2535
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: inix <Nixy01@proton.me>
Co-committed-by: inix <Nixy01@proton.me>
Diffstat (limited to 'src/yuzu/main.cpp')
| -rw-r--r-- | src/yuzu/main.cpp | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 98915c48ef..4f9dd4f9cd 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -15,6 +15,8 @@ #include <memory> #include <thread> +#include "set_play_time_dialog.h" + #ifdef __APPLE__ #include <unistd.h> // for chdir #endif @@ -164,7 +166,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/install_dialog.h" #include "yuzu/loading_screen.h" #include "yuzu/main.h" -#include "yuzu/play_time_manager.h" +#include "frontend_common/play_time_manager.h" #include "yuzu/startup_checks.h" #include "qt_common/config/uisettings.h" #include "yuzu/util/clickable_label.h" @@ -448,7 +450,7 @@ GMainWindow::GMainWindow(bool has_broken_vulkan) SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); discord_rpc->Update(); - play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(QtCommon::system->GetProfileManager()); + play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(); Network::Init(); @@ -1576,6 +1578,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); connect(game_list, &GameList::RemovePlayTimeRequested, this, &GMainWindow::OnGameListRemovePlayTimeData); + connect(game_list, &GameList::SetPlayTimeRequested, this, + &GMainWindow::OnGameListSetPlayTime); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::VerifyIntegrityRequested, this, &GMainWindow::OnGameListVerifyIntegrity); @@ -2636,6 +2640,19 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, QtCommon::Game::GameListR } } +void GMainWindow::OnGameListSetPlayTime(u64 program_id) { + const u64 current_play_time = play_time_manager->GetPlayTime(program_id); + + SetPlayTimeDialog dialog(this, current_play_time); + + if (dialog.exec() == QDialog::Accepted) { + const u64 total_seconds = dialog.GetTotalSeconds(); + play_time_manager->SetPlayTime(program_id, total_seconds); + game_list->PopulateAsync(UISettings::values.game_dirs); + } +} + + void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"), QMessageBox::Yes | QMessageBox::No, |
