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authorcrueter <swurl@swurl.xyz>2025-06-11 22:57:13 +0000
committercrueter <crueter@noreply.localhost>2025-06-11 22:57:13 +0000
commitc4ca8d2367e3283e2adcc37833376d68b2ece6fc (patch)
tree88d9dc9a3a112ac4fb2ad2f6854515e9b7e97ebc /src/yuzu/main.cpp
parent8ff1b9d282a9a7a8a02df86eecf19dbbd8440557 (diff)
Properly migrate internal NAND, Load, etc. directories (#167)
Signed-off-by: crueter <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/167 Co-authored-by: crueter <swurl@swurl.xyz> Co-committed-by: crueter <swurl@swurl.xyz>
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index b5db06ae9d..3dbe2e3243 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
-#include <cinttypes>
#include <clocale>
#include <cmath>
#include <fstream>
@@ -36,6 +35,7 @@
#include "configuration/configure_per_game.h"
#include "configuration/configure_tas.h"
#include "core/file_sys/romfs_factory.h"
+#include "core/core_timing.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/file_sys/vfs/vfs_real.h"
#include "core/frontend/applets/cabinet.h"
@@ -121,7 +121,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#endif
#include "common/settings.h"
#include "core/core.h"
-#include "core/core_timing.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
@@ -149,7 +148,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "video_core/shader_notify.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
-#include "yuzu/compatdb.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/configuration/configure_input_per_game.h"
@@ -319,6 +317,22 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
Common::FS::CreateEdenPaths();
this->config = std::make_unique<QtConfig>();
+ if (user_data_migrator.migrated) {
+ // Sort-of hack whereby we only move the old dir if it's a subfolder of the user dir
+ #define MIGRATE_DIR(type) std::string type##path = Common::FS::GetEdenPathString(Common::FS::EdenPath::type##Dir); \
+ if (type##path.starts_with(user_data_migrator.selected_emu.get_user_dir())) { \
+ boost::replace_all(type##path, user_data_migrator.selected_emu.lower_name(), "eden"); \
+ Common::FS::SetEdenPath(Common::FS::EdenPath::type##Dir, type##path); \
+ }
+
+ MIGRATE_DIR(NAND)
+ MIGRATE_DIR(SDMC)
+ MIGRATE_DIR(Dump)
+ MIGRATE_DIR(Load)
+
+ #undef MIGRATE_DIR
+ }
+
#ifdef __unix__
SetupSigInterrupts();
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
@@ -506,13 +520,14 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
SetupPrepareForSleep();
+ // Some moron added a race condition to the status bar
+ // so now we have to make this completely unnecessary call
+ // to prevent the UI from blowing up.
+ UpdateUITheme();
+
QStringList args = QApplication::arguments();
if (args.size() < 2) {
- // Some moron added a race condition to the status bar
- // so now we have to make this completely unnecessary call
- // to prevent the UI from blowing up.
- UpdateUITheme();
return;
}