diff options
| author | inix <Nixy01@proton.me> | 2025-10-17 22:47:43 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-10-17 22:47:43 +0200 |
| commit | 6bdf479488dd87a35bf5ccf9ec334f49bf43ffc7 (patch) | |
| tree | 166376be36272e3177cc2fd474cc24c7eb9d1360 /src/yuzu/play_time_manager.cpp | |
| parent | 9c7ed0f59dd41ec0bbbfbc81678209ae60a36016 (diff) | |
[core, android] Initial playtime implementation (#2535)
So firstly, playtime code is moved to src/common and qt specific code to yuzu/utils.cpp.
The dependency on ProfileManager was removed because it was working properly on Android, and I think a shared playtime is better behavior.
Now, playtime is stored in a file called "playtime.bin".
JNI code is from Azahar although modified by me, as well as that I added code to reset the game's playtime which was missing for some reason on there.
Before this gets merged, I plan to add the ability to manually edit the database as well.
Note: Code still needs a bit of cleanup.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2535
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: inix <Nixy01@proton.me>
Co-committed-by: inix <Nixy01@proton.me>
Diffstat (limited to 'src/yuzu/play_time_manager.cpp')
| -rw-r--r-- | src/yuzu/play_time_manager.cpp | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp deleted file mode 100644 index 6d06bc7614..0000000000 --- a/src/yuzu/play_time_manager.cpp +++ /dev/null @@ -1,184 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project -// SPDX-License-Identifier: GPL-3.0-or-later - -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include "common/fs/file.h" -#include "common/fs/fs.h" -#include "common/fs/path_util.h" -#include "common/logging/log.h" -#include "common/settings.h" -#include "common/thread.h" -#include "core/hle/service/acc/profile_manager.h" -#include "yuzu/play_time_manager.h" - -namespace PlayTime { - -namespace { - -struct PlayTimeElement { - ProgramId program_id; - PlayTime play_time; -}; - -std::optional<std::filesystem::path> GetCurrentUserPlayTimePath( - const Service::Account::ProfileManager& manager) { - const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); - if (!uuid.has_value()) { - return std::nullopt; - } - return Common::FS::GetEdenPath(Common::FS::EdenPath::PlayTimeDir) / - uuid->RawString().append(".bin"); -} - -[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db, - const Service::Account::ProfileManager& manager) { - const auto filename = GetCurrentUserPlayTimePath(manager); - - if (!filename.has_value()) { - LOG_ERROR(Frontend, "Failed to get current user path"); - return false; - } - - out_play_time_db.clear(); - - if (Common::FS::Exists(filename.value())) { - Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, - Common::FS::FileType::BinaryFile}; - if (!file.IsOpen()) { - LOG_ERROR(Frontend, "Failed to open play time file: {}", - Common::FS::PathToUTF8String(filename.value())); - return false; - } - - const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); - std::vector<PlayTimeElement> elements(num_elements); - - if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) { - return false; - } - - for (const auto& [program_id, play_time] : elements) { - if (program_id != 0) { - out_play_time_db[program_id] = play_time; - } - } - } - - return true; -} - -[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db, - const Service::Account::ProfileManager& manager) { - const auto filename = GetCurrentUserPlayTimePath(manager); - - if (!filename.has_value()) { - LOG_ERROR(Frontend, "Failed to get current user path"); - return false; - } - - Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, - Common::FS::FileType::BinaryFile}; - if (!file.IsOpen()) { - LOG_ERROR(Frontend, "Failed to open play time file: {}", - Common::FS::PathToUTF8String(filename.value())); - return false; - } - - std::vector<PlayTimeElement> elements; - elements.reserve(play_time_db.size()); - - for (auto& [program_id, play_time] : play_time_db) { - if (program_id != 0) { - elements.push_back(PlayTimeElement{program_id, play_time}); - } - } - - return file.WriteSpan<PlayTimeElement>(elements) == elements.size(); -} - -} // namespace - -PlayTimeManager::PlayTimeManager(Service::Account::ProfileManager& profile_manager) - : manager{profile_manager} { - if (!ReadPlayTimeFile(database, manager)) { - LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); - } -} - -PlayTimeManager::~PlayTimeManager() { - Save(); -} - -void PlayTimeManager::SetProgramId(u64 program_id) { - running_program_id = program_id; -} - -void PlayTimeManager::Start() { - play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); -} - -void PlayTimeManager::Stop() { - play_time_thread = {}; -} - -void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { - Common::SetCurrentThreadName("PlayTimeReport"); - - using namespace std::literals::chrono_literals; - using std::chrono::seconds; - using std::chrono::steady_clock; - - auto timestamp = steady_clock::now(); - - const auto GetDuration = [&]() -> u64 { - const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); - const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp); - return static_cast<u64>(duration.count()); - }; - - while (!stop_token.stop_requested()) { - Common::StoppableTimedWait(stop_token, 30s); - - database[running_program_id] += GetDuration(); - Save(); - } -} - -void PlayTimeManager::Save() { - if (!WritePlayTimeFile(database, manager)) { - LOG_ERROR(Frontend, "Failed to update play time database!"); - } -} - -u64 PlayTimeManager::GetPlayTime(u64 program_id) const { - auto it = database.find(program_id); - if (it != database.end()) { - return it->second; - } else { - return 0; - } -} - -void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { - database.erase(program_id); - Save(); -} - -QString ReadablePlayTime(qulonglong time_seconds) { - if (time_seconds == 0) { - return {}; - } - const auto time_minutes = (std::max)(static_cast<double>(time_seconds) / 60, 1.0); - const auto time_hours = static_cast<double>(time_seconds) / 3600; - const bool is_minutes = time_minutes < 60; - const char* unit = is_minutes ? "m" : "h"; - const auto value = is_minutes ? time_minutes : time_hours; - - return QStringLiteral("%L1 %2") - .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0) - .arg(QString::fromUtf8(unit)); -} - -} // namespace PlayTime |
