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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-09-01 10:02:18 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-09-17 21:57:06 -0400
commit8be3c010bbfa2f65ee8912baeb1cb64fcdb6922e (patch)
treed54614dc8dc37cdaa7b4bec57deeeb044339560b /src/yuzu
parent2ca7e7160a8338044dd2ff51145fd4444219729f (diff)
configure_input_player: Re-add "Clear" context menu option
The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics. However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
Diffstat (limited to 'src/yuzu')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp93
-rw-r--r--src/yuzu/configuration/configure_input_player.h4
2 files changed, 66 insertions, 31 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 9a61a6e159..8c5921eb6e 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -256,6 +256,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
+ mod_buttons = {
+ ui->buttonLStickMod,
+ ui->buttonRStickMod,
+ };
+
analog_map_buttons = {{
{
ui->buttonLStickUp,
@@ -311,11 +316,25 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
auto* const button = button_map[button_id];
+
if (button == nullptr) {
continue;
}
+
ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
Config::default_buttons[button_id]);
+
+ button->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@@ -324,15 +343,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
continue;
}
+ ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id],
+ Config::default_motions[motion_id]);
+
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=, this] {
- HandleClick(
- motion_map[motion_id],
- [=, this](Common::ParamPackage params) {
- motions_param[motion_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Motion);
- });
+
connect(button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
@@ -344,10 +359,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
- // Handle clicks for the modifier buttons as well.
- ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
- ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
-
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
@@ -365,8 +376,37 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
},
InputCommon::Polling::DeviceType::AnalogPreferred);
});
+
+ analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(analog_button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Clear();
+ analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
+ menu_location));
+ });
}
+ // Handle clicks for the modifier buttons as well.
+ ConfigureButtonClick(mod_buttons[analog_id], &stick_mod_param[analog_id],
+ Config::default_stick_mod[analog_id]);
+
+ mod_buttons[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(mod_buttons[analog_id], &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ stick_mod_param[analog_id].Clear();
+ mod_buttons[analog_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(mod_buttons[analog_id]->mapToGlobal(menu_location));
+ });
+
connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
[=, this] {
const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
@@ -585,19 +625,16 @@ void ConfigureInputPlayer::RestoreDefaults() {
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
- // Reset Modifier Buttons
- lstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
- rstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
-
- // Reset Analogs
+ // Reset Analogs and Modifier Buttons
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
+
+ stick_mod_param[analog_id] = Common::ParamPackage(
+ InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@@ -613,30 +650,29 @@ void ConfigureInputPlayer::RestoreDefaults() {
void ConfigureInputPlayer::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
- if (button == nullptr || !button->isEnabled()) {
+ if (button == nullptr) {
continue;
}
buttons_param[button_id].Clear();
}
- lstick_mod.Clear();
- rstick_mod.Clear();
-
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
- if (analog_button == nullptr || !analog_button->isEnabled()) {
+ if (analog_button == nullptr) {
continue;
}
analogs_param[analog_id].Clear();
}
+
+ stick_mod_param[analog_id].Clear();
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- const auto* const button = motion_map[motion_id];
- if (button == nullptr || !button->isEnabled()) {
+ const auto* const motion_button = motion_map[motion_id];
+ if (motion_button == nullptr) {
continue;
}
@@ -656,9 +692,6 @@ void ConfigureInputPlayer::UpdateUI() {
motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id]));
}
- ui->buttonLStickMod->setText(ButtonToText(lstick_mod));
- ui->buttonRStickMod->setText(ButtonToText(rstick_mod));
-
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
@@ -671,6 +704,8 @@ void ConfigureInputPlayer::UpdateUI() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
+ mod_buttons[analog_id]->setText(ButtonToText(stick_mod_param[analog_id]));
+
const auto deadzone_label = analog_map_deadzone_label[analog_id];
const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index b343f2c1d8..ce443dec59 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -131,6 +131,7 @@ private:
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
+ std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> stick_mod_param;
std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
@@ -140,8 +141,7 @@ private:
/// Each motion input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
/// Extra buttons for the modifiers.
- Common::ParamPackage lstick_mod;
- Common::ParamPackage rstick_mod;
+ std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> mod_buttons;
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, respectively.