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| author | FearlessTobi <thm.frey@gmail.com> | 2020-07-11 16:31:41 +0200 |
|---|---|---|
| committer | FearlessTobi <thm.frey@gmail.com> | 2021-01-04 06:29:48 +0100 |
| commit | 9263d3e4cc5802737dae3f86bedfb15e98a6db6a (patch) | |
| tree | 76946564425ccd0d92e08a9f192aef5a1c421cc8 /src/yuzu_cmd/config.cpp | |
| parent | 450a1b7c711c689f9bcff3f6e7b2fcff847cbf68 (diff) | |
yuzu/configure_filesystem: Remove "Select Cache Directory" option
This tab of the settings is already extremely bloated and the setting itself is quite useless.
With a gamelist of almost 30 games, the cache directory is smaller than 1MB for me and therefore I don't see why it needs to be configurable.
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 38075c3454..cb61855d65 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -333,9 +333,6 @@ void Config::ReadValues() { FS::GetUserPath( FS::UserPath::DumpDir, sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); - FS::GetUserPath(FS::UserPath::CacheDir, - sdl2_config->Get("Data Storage", "cache_directory", - FS::GetUserPath(FS::UserPath::CacheDir))); Settings::values.gamecard_inserted = sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); Settings::values.gamecard_current_game = |
