aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu_cmd/yuzu.cpp
diff options
context:
space:
mode:
authorlizzie <lizzie@eden-emu.dev>2026-05-06 03:23:27 +0200
committercrueter <crueter@eden-emu.dev>2026-05-06 03:23:27 +0200
commitca1fcaca3bc391491111fe951883cb57ac00a61c (patch)
tree83cfe4c58396c5af268bd343da2b0b8b2f20bd84 /src/yuzu_cmd/yuzu.cpp
parent8f4e8c6d6abc3c85a812891bd3df740dfea7fe7c (diff)
[opengl] remove GLAD symbols from builds w/o OpenGL (#3922)
removes unused symbols from non-OpenGL builds, notably mac I REMEMBER MAKING THIS PR A WHILE AGO but I have no record of it here, so hell lets redo it Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3922 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 8e518d816c..54cc832bf2 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -31,7 +31,9 @@
#include "sdl_config.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+#ifdef HAS_OPENGL
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
+#endif
#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
@@ -349,17 +351,22 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
+#ifdef HAS_OPENGL
case Settings::RendererBackend::OpenGL_GLSL:
case Settings::RendererBackend::OpenGL_GLASM:
case Settings::RendererBackend::OpenGL_SPIRV:
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
break;
+#endif
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
break;
+ default:
+ LOG_CRITICAL(Frontend, "Invalid renderer backend");
+ return -1;
}
#ifdef _WIN32