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authorlizzie <lizzie@eden-emu.dev>2026-05-24 01:05:07 +0200
committercrueter <crueter@eden-emu.dev>2026-05-24 01:05:07 +0200
commitd9067d85af1caf78da78f77e7ae20125212530ef (patch)
tree7c91373b15c091af9fb4768658c28a1931548013 /tools/maxwell-ir/main.cpp
parent2aa2ac7d9ac8e47f59a2475384c3afee9d5c60bc (diff)
[tools] add separate maxwell disassembler, ir dumper, and spirv translator (#3453)
why not? Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3453 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'tools/maxwell-ir/main.cpp')
-rw-r--r--tools/maxwell-ir/main.cpp59
1 files changed, 59 insertions, 0 deletions
diff --git a/tools/maxwell-ir/main.cpp b/tools/maxwell-ir/main.cpp
new file mode 100644
index 0000000000..66aeaeac40
--- /dev/null
+++ b/tools/maxwell-ir/main.cpp
@@ -0,0 +1,59 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/translate_program.h"
+#include "shader_recompiler/host_translate_info.h"
+#include "shader_recompiler/object_pool.h"
+#include "../maxwell-disas/file_environment.h"
+
+int IrShaderRecompilerImpl(int argc, char *argv[]) {
+ size_t cfg_offset = 0;
+
+ Shader::ObjectPool<Shader::IR::Inst> inst_pool;
+ Shader::ObjectPool<Shader::IR::Block> block_pool;
+ Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
+ FileEnvironment env;
+
+ FILE *fp = fopen(argv[1], "rb");
+ if (fp != NULL) {
+ struct stat st;
+ fstat(fileno(fp), &st);
+ auto const words = (st.st_size / sizeof(u64));
+ env.code.resize(words + 1);
+ fread(env.code.data(), sizeof(u64), words, fp);
+ fclose(fp);
+ }
+
+ env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);
+
+ Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);
+
+ Shader::HostTranslateInfo host_info;
+ host_info.support_float64 = true;
+ host_info.support_float16 = true;
+ host_info.support_int64 = true;
+ host_info.needs_demote_reorder = true;
+ host_info.support_snorm_render_buffer = true;
+ host_info.support_viewport_index_layer = true;
+ host_info.support_geometry_shader_passthrough = true;
+ host_info.support_conditional_barrier = true;
+ host_info.min_ssbo_alignment = 0;
+ auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
+ auto const dumped_ir = Shader::IR::DumpProgram(program);
+ std::printf("%s\n", dumped_ir.c_str());
+ return EXIT_SUCCESS;
+}
+
+int main(int argc, char *argv[]) {
+ if (argc < 2) {
+ printf("usage: %s [input file]\n", argv[0]);
+ return EXIT_FAILURE;
+ }
+ return IrShaderRecompilerImpl(argc, argv);
+}