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authorwildcard <wildcard@eden-emu.dev>2026-06-28 15:07:54 +0200
committercrueter <crueter@eden-emu.dev>2026-06-28 15:07:54 +0200
commit6c16440996589444959e107e03a10fd121f5955f (patch)
tree685f8c1aa143a0c8757dd0b5a53c2ee79582ef2c /tools/maxwell-spirv/spirv_recompiler_impl.cpp
parent09c583506b67d0e644fa211ab6afd6435dac7e12 (diff)
[vulkan] Fix EDS 0-2 (#4117)
EDS3 states were dynamic just because the driver supports them. But in EDS0-EDS2, we does not actually emit the EDS3 dynamic commands for them. So the pipeline builder skipped baking some fixed graphics state into the Vulkan pipeline, but the runtime also did not set that state dynamically. That leaves wrong Vulkan state during rendering causing rendering glitches in XC2. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4117 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Diffstat (limited to 'tools/maxwell-spirv/spirv_recompiler_impl.cpp')
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