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authorlizzie <lizzie@eden-emu.dev>2026-05-24 01:05:07 +0200
committercrueter <crueter@eden-emu.dev>2026-05-24 01:05:07 +0200
commitd9067d85af1caf78da78f77e7ae20125212530ef (patch)
tree7c91373b15c091af9fb4768658c28a1931548013 /tools/maxwell-spirv/spirv_recompiler_impl.cpp
parent2aa2ac7d9ac8e47f59a2475384c3afee9d5c60bc (diff)
[tools] add separate maxwell disassembler, ir dumper, and spirv translator (#3453)
why not? Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3453 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'tools/maxwell-spirv/spirv_recompiler_impl.cpp')
-rw-r--r--tools/maxwell-spirv/spirv_recompiler_impl.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/tools/maxwell-spirv/spirv_recompiler_impl.cpp b/tools/maxwell-spirv/spirv_recompiler_impl.cpp
new file mode 100644
index 0000000000..55830abe39
--- /dev/null
+++ b/tools/maxwell-spirv/spirv_recompiler_impl.cpp
@@ -0,0 +1,67 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include <cstdlib>
+#include <sys/stat.h>
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/frontend/maxwell/translate_program.h"
+#include "shader_recompiler/host_translate_info.h"
+#include "shader_recompiler/object_pool.h"
+#include "shader_recompiler/profile.h"
+#include "shader_recompiler/runtime_info.h"
+
+#include "../maxwell-disas/file_environment.h"
+
+int SpirvShaderRecompilerImpl(int argc, char *argv[]) {
+ if (argc != 2) {
+ printf("usage: %s [input file] [-n]\n"
+ "RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]);
+ return EXIT_FAILURE;
+ }
+
+ size_t cfg_offset = 0;
+
+ Shader::ObjectPool<Shader::IR::Inst> inst_pool;
+ Shader::ObjectPool<Shader::IR::Block> block_pool;
+ Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
+ FileEnvironment env;
+
+ FILE *fp = fopen(argv[1], "rb");
+ if (fp != NULL) {
+ struct stat st;
+ fstat(fileno(fp), &st);
+ auto const words = (st.st_size / sizeof(u64));
+ env.code.resize(words + 1);
+ fread(env.code.data(), sizeof(u64), words, fp);
+ fclose(fp);
+ }
+
+ env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);
+
+ Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);
+
+ Shader::HostTranslateInfo host_info;
+ host_info.support_float64 = true;
+ host_info.support_float16 = true;
+ host_info.support_int64 = true;
+ host_info.needs_demote_reorder = true;
+ host_info.support_snorm_render_buffer = true;
+ host_info.support_viewport_index_layer = true;
+ host_info.support_geometry_shader_passthrough = true;
+ host_info.support_conditional_barrier = true;
+ host_info.min_ssbo_alignment = 0;
+ auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
+
+ // IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+ // Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
+ // std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
+ // IR::Program& program, Bindings& bindings, bool optimize)
+ Shader::Profile profile{};
+ Shader::RuntimeInfo runtime_info;
+ auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true);
+ fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout);
+
+ return EXIT_SUCCESS;
+}