diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-22 17:34:55 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-22 17:34:55 +0200 |
| commit | f33a771d587bfb3d7538f719213bb8f8955bed82 (patch) | |
| tree | 0906b2e4ade127caa6c6aed76ee8171a5faef728 /tools | |
| parent | 191e4c75a16aa56451f72b371b4e15717c4a7022 (diff) | |
[vk, opengl] add lanczo and spline-1 filtering (#2534)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2534
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/lanczos_gen.c | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/tools/lanczos_gen.c b/tools/lanczos_gen.c new file mode 100644 index 0000000000..6d7be3cb0e --- /dev/null +++ b/tools/lanczos_gen.c @@ -0,0 +1,48 @@ +// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +// clang -lm tools/lanczos_gen.c -o tools/lanczos_gen && ./tools/lanczos_gen +#include <stdio.h> +#include <math.h> + +double sinc(double x) { + return x == 0.0f ? 1.0f : sin(M_PI * x) / (M_PI * x); +} + +typedef struct vec2 { + double x; + double y; +} vec2; + +double lanczos(vec2 v, float a) { + double d = sqrt(v.x * v.x + v.y * v.y); + return sinc(d) / sinc(d / a); +} + +int main(int argc, char* argv[]) { + const int r = 3; //radius (1 = 3 steps) + const int k_size = (r * 2 + 1) * (r * 2 + 1); + double w_sum = 0.0f; + // kernel size = (r * 2 + 1) ^ 2 + printf("const float w_kernel[%i] = float[] (\n ", k_size); + double factor = 1.0f / ((double)r + 1.0f); + for (int x = -r; x <= r; x++) + for (int y = -r; y <= r; y++) { + double w = lanczos((vec2){ .x = x, .y = y }, (double)r); + printf("%lff, ", w); + w_sum += w; + } + printf("\n);\n"); + printf("const vec2 w_pos[%i] = vec2[] (\n ", k_size); + for (int x = -r; x <= r; x++) + for (int y = -r; y <= r; y++) { + vec2 kp = (vec2){ + .x = x * factor, + .y = y * factor + }; + printf("vec2(%lff, %lff), ", kp.x, kp.y); + } + printf("\n);\n"); + printf("const float w_sum = %lff;\n", w_sum); + return 0; +} |
