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+# Importing Eden into Steam with Steam Rom Manager
+
+Use this when you want to import the Eden AppImage into your Steam Library along with artwork using *Steam ROM Manager.*
+
+**Click [Here](https://evilperson1337.notion.site/Importing-Eden-into-Steam-with-Steam-Rom-Manager-2b757c2edaf68054851bc287b6382cb5) for a version of this guide with images & visual elements.**
+
+---
+
+### Pre-Requisites
+
+- Eden set up and configured
+- Internet Connection
+- Comfort Accessing and Navigating SteamOS Desktop Mode
+
+---
+
+## Steps
+
+### Initial Setup
+
+1. Press the **STEAM** button and then go to *Power → Switch to Desktop* to enter the Desktop mode.
+
+2. Install ***Steam ROM Manager*** (if needed), there are 2 ways you can accomplish this, either manually or through [*EmuDeck*](https://www.emudeck.com/#downloads).
+
+ ---
+
+ ### Manual Installation
+
+ 1. Open the *Discover Store* and search for *Steam ROM Manager.*
+ 2. Select the **Install** button to install the program.
+
+ ---
+
+ ### Installing Through *EmuDeck*
+
+ <aside>
+
+ ***NOTE***: This assumes you have already set up EmuDeck, if not - just run through the guided installation and select *Steam ROM Manager* as one of the options.
+
+ </aside>
+
+ 1. Open **EmuDeck**, then navigate to *Manage Emulators.*
+ 2. Scroll down to the bottom of the page to the *Manage your Tools & Frontends* section. Click **Steam ROM Manager**.
+ 3. Click the **Install** button on the right hand side to install it.
+
+ ---
+
+### Adding Eden into *Steam ROM Manager*
+
+### EmuDeck Users
+
+EmuDeck will automatically create an *Emulators - Emulators* parser for ***Steam ROM Manager*** that uses shell scripts to launch them. We will follow this convention.
+
+1. In the file explorer go to your **EmuDeck installation folder → tools → launchers**
+2. Right-Click some empty space and hit **Create New → Text File,** call this new file ***eden.sh*** instead of ***Text File.txt***
+3. Right-Click the ***eden.sh*** file you created and hit ***Open with Kate***.
+4. Paste the following code into the contents of the file, save and close the file.
+
+ ```bash
+ #!/bin/bash
+ emuName="eden" #parameterize me
+
+ . "$HOME/.config/EmuDeck/backend/functions/all.sh"
+ emulatorInit "$emuName"
+
+ # find full path to emulator appimage
+ appimage=$(find "$emusFolder" -iname "${emuName}*.AppImage" -print -quit 2>/dev/null)
+
+ # make sure the appimage is executable
+ chmod +x "$appimage"
+ set -- "$appimage" "$@"
+
+ echo "Launching ${emuName} with:" "$@"
+ "$@"
+
+ cloud_sync_uploadForced
+ rm -rf "$savesPath/.gaming"
+ ```
+
+5. Open a terminal in the directory containing the ***eden.sh*** file and run the following command to make it executable.
+
+ ```bash
+ chmod u+x ./eden.sh
+ ```
+
+6. Proceed to the Adding the Emulator section
+
+---
+
+### Non-EmuDeck Users
+
+We will need to create a new parser for the Emulators. Unlike with the EmuDeck model, we will have the parser look for AppImages.
+
+<aside>
+
+***TIP***: In order to ensure that the matches occur correctly, it is recommended that you name the Eden Appimage as ***eden.AppImage***, rather than what it downloads as.
+
+</aside>
+
+1. Open *Steam ROM Manager* and choose **Create Parser**.
+
+ <aside>
+
+ ***TIP***: You may need to go to **Settings → Theme** and set it to *Classic* to view this option.
+
+ </aside>
+
+2. Add the following settings to create the parser.
+
+ 1. Basic Configuration
+ 1. **Parser Type**: *Blob*
+ 2. **Parser Title**: *Emulators - Emulators*
+ 3. **Steam Directory**: *${steamdirglobal}*
+ 4. **User Accounts**: *Global*
+ 5. **ROMs Directory**: <path to directory containing eden AppImage>
+ 6. **Steam Collections**: *Emulation* (OPTIONAL)
+ 2. Parser Specific Configuration
+ 1. **Search Glob**: *${title}@(.AppImage|.APPIMAGE|.appimage)*
+ 3. Executable Configuration
+ 1. **Executable Modifier**: *"${exePath}”*
+ 4. Title Modification Configuration
+ 1. **Title Modifier**: *${fuzzyTitle}*
+
+3. Hit the **Test** button to ensure your emulator AppImages.
+4. Hit **Save** to save the Parser.
+
+---
+
+### Adding Eden to Steam
+
+Now that we have the parser or shell script created, we can actually add it to Steam.
+
+1. Open *Steam ROM Manager* if it is not already open.
+2. Toggle the **Emulators - Emulators** parser on and hit ***Add Games*** in the top left.
+3. Click **Parse** to identify the emulators.
+4. Make sure all your emulators are showing up and have the right matches.
+
+ ---
+
+ ### Correcting a Mismatch
+
+ If the emulator is not identified correctly, you may need to tell *Steam ROM Manager* what the game is manually.
+
+ 1. Hover over the emulator card and click the magnifying glass icon. Here it incorrectly identified *Eden* as a game by a similar name. **
+ 2. Search for *Eden Emulator* on the *Search SteamGridDB* section and scroll through the results, selecting the one you want.
+ 3. Ensure the *Name* and *Game ID* update in the **Per-App Exceptions** and press **Save and close**. The game should now update.
+
+ ---
+
+ ### Excluding Matches
+
+ You may want to tell Steam ROM Manager to ignore some files that it finds in the directory. This is how you do so.
+
+ 1. Hit the **Exclude Games** button in the bottom right.
+ 2. Deselect the game you want to exclude, the poster artwork should go dim and the **Number Excluded** number should increment up. Repeat with any other exclusions you want to add.
+ 3. Hit **Save Excludes** when you are happy with your selections.
+
+ ---
+
+5. The program will now start writing the entries into the Steam Library. You should get pop up notifications of the progress, but you can monitor the progress by selecting the **Log** on the left-hand side if needed.
+6. Restart Steam to have the changes take effect. Check your library to ensure that your games are there, in a category if you defined one in the parser.
+7. Try to launch the Emulator from Steam and ensure everything is working. You are now good to go. \ No newline at end of file