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diff --git a/docs/user/ControllerProfiles.md b/docs/user/ControllerProfiles.md
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--- a/docs/user/ControllerProfiles.md
+++ b/docs/user/ControllerProfiles.md
@@ -12,9 +12,38 @@ Use this guide for when you want to configure specific controller settings to be
---
-## Steps
+### Steps
1. Launch Eden and wait for it to load.
2. Navigate to *Emulation > Configure…*
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
-5. Select **OK** to close the settings menu. \ No newline at end of file
+5. Select **OK** to close the settings menu.
+
+## Setting Controller Profiles By Game
+
+Use this guide when you want to set up specific controller profiles for specific games. This can be useful for certain games like *Captain Toad Treasure Tracker* where a blue dot appears in the middle of the screen when you have docked mode enabled, but not handheld mode.
+
+**Click [Here](https://evilperson1337.notion.site/Setting-Controller-Profiles-By-Game-2b057c2edaf681658a57f0c199cb6083) for a version of this guide with images & visual elements.**
+
+---
+
+### Pre-Requisites
+
+- Eden Emulator set up and fully configured
+- Controller Profile Created
+ - See [*Configuring Controller Profiles*](./ControllerProfiles.md) for instructions on how to do this if needed.
+
+---
+
+### Steps
+
+1. *Right-Click* the game you want to apply the profile to in the main window and select **Properties.**
+2. Navigate to the **Input Profiles** tab in the window that appears. Drop down on *Player 1 profile* (or whatever player profile you want to apply it to) and select the profile you want.
+
+ <aside>
+
+ ***NOTE***: You may have to resize the window to see all tabs, or press the arrows by the tabs to see **Input Profiles**.
+
+ </aside>
+1. Click **OK** to apply the profile mapping.
+2. Launch the game and confirm that the profile is applied, regardless of what the global configuration is.