diff options
Diffstat (limited to 'externals/libadrenotools/README.md')
| -rw-r--r-- | externals/libadrenotools/README.md | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/externals/libadrenotools/README.md b/externals/libadrenotools/README.md deleted file mode 100644 index b265f4c8b1..0000000000 --- a/externals/libadrenotools/README.md +++ /dev/null @@ -1,30 +0,0 @@ -### Adreno Tools -A library for applying rootless Adreno GPU driver modifications/replacements. Currently supports loading custom GPU drivers such as [turnip](https://docs.mesa3d.org/android.html#building-using-the-android-ndk), enabling BCn textures and redirecting file operations to allow accessing shader dumps and modification of the [driver config file](https://gist.github.com/bylaws/04130932e2634d1c6a2a9729e3940d60) without root. - -#### Documentation -API is documented in the `include/adrenotools` headers. - -#### Support -Android 9+ -Arm64 - -Please create an issue if support for anything else is desired. - -### FAQ - -#### Is there an example project? - -There is a simple bare-bones project [AdrenoToolsTest](https://github.com/darksylinc/AdrenoToolsTest) demonstrating how to get libadrenotools working. - -#### How do I use this to update the drivers on my phone? Where's the apk? - -You don't. This library is **not** for installing into Android and is **not** for end users. -This library is aimed at other developers. - -Each individual app must explicitly make use of libadrenotools in order to load custom drivers into an app / game. - -#### How do I use this library to make \<favourite game\> use newer drivers? - -See previous question. It's up to the game developer to add support & use this library. - -You could contact them to so they add support for it; but that's out of our power.
\ No newline at end of file |
