aboutsummaryrefslogtreecommitdiff
path: root/externals/libadrenotools/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'externals/libadrenotools/README.md')
-rw-r--r--externals/libadrenotools/README.md30
1 files changed, 0 insertions, 30 deletions
diff --git a/externals/libadrenotools/README.md b/externals/libadrenotools/README.md
deleted file mode 100644
index b265f4c8b1..0000000000
--- a/externals/libadrenotools/README.md
+++ /dev/null
@@ -1,30 +0,0 @@
-### Adreno Tools
-A library for applying rootless Adreno GPU driver modifications/replacements. Currently supports loading custom GPU drivers such as [turnip](https://docs.mesa3d.org/android.html#building-using-the-android-ndk), enabling BCn textures and redirecting file operations to allow accessing shader dumps and modification of the [driver config file](https://gist.github.com/bylaws/04130932e2634d1c6a2a9729e3940d60) without root.
-
-#### Documentation
-API is documented in the `include/adrenotools` headers.
-
-#### Support
-Android 9+
-Arm64
-
-Please create an issue if support for anything else is desired.
-
-### FAQ
-
-#### Is there an example project?
-
-There is a simple bare-bones project [AdrenoToolsTest](https://github.com/darksylinc/AdrenoToolsTest) demonstrating how to get libadrenotools working.
-
-#### How do I use this to update the drivers on my phone? Where's the apk?
-
-You don't. This library is **not** for installing into Android and is **not** for end users.
-This library is aimed at other developers.
-
-Each individual app must explicitly make use of libadrenotools in order to load custom drivers into an app / game.
-
-#### How do I use this library to make \<favourite game\> use newer drivers?
-
-See previous question. It's up to the game developer to add support & use this library.
-
-You could contact them to so they add support for it; but that's out of our power. \ No newline at end of file