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diff --git a/externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp b/externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp
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+/**
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cassert>
+#include <logging_macros.h>
+
+#include "LiveEffectEngine.h"
+
+LiveEffectEngine::LiveEffectEngine() {
+ assert(mOutputChannelCount == mInputChannelCount);
+}
+
+void LiveEffectEngine::setRecordingDeviceId(int32_t deviceId) {
+ mRecordingDeviceId = deviceId;
+}
+
+void LiveEffectEngine::setPlaybackDeviceId(int32_t deviceId) {
+ mPlaybackDeviceId = deviceId;
+}
+
+bool LiveEffectEngine::isAAudioRecommended() {
+ return oboe::AudioStreamBuilder::isAAudioRecommended();
+}
+
+bool LiveEffectEngine::setAudioApi(oboe::AudioApi api) {
+ if (mIsEffectOn) return false;
+ mAudioApi = api;
+ return true;
+}
+
+bool LiveEffectEngine::setEffectOn(bool isOn) {
+ bool success = true;
+ if (isOn != mIsEffectOn) {
+ if (isOn) {
+ success = openStreams() == oboe::Result::OK;
+ if (success) {
+ mIsEffectOn = isOn;
+ }
+ } else {
+ closeStreams();
+ mIsEffectOn = isOn;
+ }
+ }
+ return success;
+}
+
+void LiveEffectEngine::closeStreams() {
+ /*
+ * Note: The order of events is important here.
+ * The playback stream must be closed before the recording stream. If the
+ * recording stream were to be closed first the playback stream's
+ * callback may attempt to read from the recording stream
+ * which would cause the app to crash since the recording stream would be
+ * null.
+ */
+ mDuplexStream->stop();
+ closeStream(mPlayStream);
+ closeStream(mRecordingStream);
+ mDuplexStream.reset();
+}
+
+oboe::Result LiveEffectEngine::openStreams() {
+ // Note: The order of stream creation is important. We create the playback
+ // stream first, then use properties from the playback stream
+ // (e.g. sample rate) to create the recording stream. By matching the
+ // properties we should get the lowest latency path
+ oboe::AudioStreamBuilder inBuilder, outBuilder;
+ setupPlaybackStreamParameters(&outBuilder);
+ oboe::Result result = outBuilder.openStream(mPlayStream);
+ if (result != oboe::Result::OK) {
+ LOGE("Failed to open output stream. Error %s", oboe::convertToText(result));
+ mSampleRate = oboe::kUnspecified;
+ return result;
+ } else {
+ // The input stream needs to run at the same sample rate as the output.
+ mSampleRate = mPlayStream->getSampleRate();
+ }
+ warnIfNotLowLatency(mPlayStream);
+
+ setupRecordingStreamParameters(&inBuilder, mSampleRate);
+ result = inBuilder.openStream(mRecordingStream);
+ if (result != oboe::Result::OK) {
+ LOGE("Failed to open input stream. Error %s", oboe::convertToText(result));
+ closeStream(mPlayStream);
+ return result;
+ }
+ warnIfNotLowLatency(mRecordingStream);
+
+ mDuplexStream = std::make_unique<FullDuplexPass>();
+ mDuplexStream->setSharedInputStream(mRecordingStream);
+ mDuplexStream->setSharedOutputStream(mPlayStream);
+ mDuplexStream->start();
+ return result;
+}
+
+/**
+ * Sets the stream parameters which are specific to recording,
+ * including the sample rate which is determined from the
+ * playback stream.
+ *
+ * @param builder The recording stream builder
+ * @param sampleRate The desired sample rate of the recording stream
+ */
+oboe::AudioStreamBuilder *LiveEffectEngine::setupRecordingStreamParameters(
+ oboe::AudioStreamBuilder *builder, int32_t sampleRate) {
+ // This sample uses blocking read() because we don't specify a callback
+ builder->setDeviceId(mRecordingDeviceId)
+ ->setDirection(oboe::Direction::Input)
+ ->setSampleRate(sampleRate)
+ ->setChannelCount(mInputChannelCount);
+ return setupCommonStreamParameters(builder);
+}
+
+/**
+ * Sets the stream parameters which are specific to playback, including device
+ * id and the dataCallback function, which must be set for low latency
+ * playback.
+ * @param builder The playback stream builder
+ */
+oboe::AudioStreamBuilder *LiveEffectEngine::setupPlaybackStreamParameters(
+ oboe::AudioStreamBuilder *builder) {
+ builder->setDataCallback(this)
+ ->setErrorCallback(this)
+ ->setDeviceId(mPlaybackDeviceId)
+ ->setDirection(oboe::Direction::Output)
+ ->setChannelCount(mOutputChannelCount);
+
+ return setupCommonStreamParameters(builder);
+}
+
+/**
+ * Set the stream parameters which are common to both recording and playback
+ * streams.
+ * @param builder The playback or recording stream builder
+ */
+oboe::AudioStreamBuilder *LiveEffectEngine::setupCommonStreamParameters(
+ oboe::AudioStreamBuilder *builder) {
+ // We request EXCLUSIVE mode since this will give us the lowest possible
+ // latency.
+ // If EXCLUSIVE mode isn't available the builder will fall back to SHARED
+ // mode.
+ builder->setAudioApi(mAudioApi)
+ ->setFormat(mFormat)
+ ->setFormatConversionAllowed(true)
+ ->setSharingMode(oboe::SharingMode::Exclusive)
+ ->setPerformanceMode(oboe::PerformanceMode::LowLatency);
+ return builder;
+}
+
+/**
+ * Close the stream. AudioStream::close() is a blocking call so
+ * the application does not need to add synchronization between
+ * onAudioReady() function and the thread calling close().
+ * [the closing thread is the UI thread in this sample].
+ * @param stream the stream to close
+ */
+void LiveEffectEngine::closeStream(std::shared_ptr<oboe::AudioStream> &stream) {
+ if (stream) {
+ oboe::Result result = stream->stop();
+ if (result != oboe::Result::OK) {
+ LOGW("Error stopping stream: %s", oboe::convertToText(result));
+ }
+ result = stream->close();
+ if (result != oboe::Result::OK) {
+ LOGE("Error closing stream: %s", oboe::convertToText(result));
+ } else {
+ LOGW("Successfully closed streams");
+ }
+ stream.reset();
+ }
+}
+
+/**
+ * Warn in logcat if non-low latency stream is created
+ * @param stream: newly created stream
+ *
+ */
+void LiveEffectEngine::warnIfNotLowLatency(std::shared_ptr<oboe::AudioStream> &stream) {
+ if (stream->getPerformanceMode() != oboe::PerformanceMode::LowLatency) {
+ LOGW(
+ "Stream is NOT low latency."
+ "Check your requested format, sample rate and channel count");
+ }
+}
+
+/**
+ * Handles playback stream's audio request. In this sample, we simply block-read
+ * from the record stream for the required samples.
+ *
+ * @param oboeStream: the playback stream that requesting additional samples
+ * @param audioData: the buffer to load audio samples for playback stream
+ * @param numFrames: number of frames to load to audioData buffer
+ * @return: DataCallbackResult::Continue.
+ */
+oboe::DataCallbackResult LiveEffectEngine::onAudioReady(
+ oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) {
+ return mDuplexStream->onAudioReady(oboeStream, audioData, numFrames);
+}
+
+/**
+ * Oboe notifies the application for "about to close the stream".
+ *
+ * @param oboeStream: the stream to close
+ * @param error: oboe's reason for closing the stream
+ */
+void LiveEffectEngine::onErrorBeforeClose(oboe::AudioStream *oboeStream,
+ oboe::Result error) {
+ LOGE("%s stream Error before close: %s",
+ oboe::convertToText(oboeStream->getDirection()),
+ oboe::convertToText(error));
+}
+
+/**
+ * Oboe notifies application that "the stream is closed"
+ *
+ * @param oboeStream
+ * @param error
+ */
+void LiveEffectEngine::onErrorAfterClose(oboe::AudioStream *oboeStream,
+ oboe::Result error) {
+ LOGE("%s stream Error after close: %s",
+ oboe::convertToText(oboeStream->getDirection()),
+ oboe::convertToText(error));
+
+ closeStreams();
+
+ // Restart the stream if the error is a disconnect.
+ if (error == oboe::Result::ErrorDisconnected) {
+ LOGI("Restarting AudioStream");
+ openStreams();
+ }
+}