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Diffstat (limited to 'externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp')
| -rw-r--r-- | externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp b/externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp new file mode 100644 index 0000000000..63d0a55a47 --- /dev/null +++ b/externals/oboe/samples/LiveEffect/src/main/cpp/LiveEffectEngine.cpp @@ -0,0 +1,245 @@ +/** + * Copyright 2018 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cassert> +#include <logging_macros.h> + +#include "LiveEffectEngine.h" + +LiveEffectEngine::LiveEffectEngine() { + assert(mOutputChannelCount == mInputChannelCount); +} + +void LiveEffectEngine::setRecordingDeviceId(int32_t deviceId) { + mRecordingDeviceId = deviceId; +} + +void LiveEffectEngine::setPlaybackDeviceId(int32_t deviceId) { + mPlaybackDeviceId = deviceId; +} + +bool LiveEffectEngine::isAAudioRecommended() { + return oboe::AudioStreamBuilder::isAAudioRecommended(); +} + +bool LiveEffectEngine::setAudioApi(oboe::AudioApi api) { + if (mIsEffectOn) return false; + mAudioApi = api; + return true; +} + +bool LiveEffectEngine::setEffectOn(bool isOn) { + bool success = true; + if (isOn != mIsEffectOn) { + if (isOn) { + success = openStreams() == oboe::Result::OK; + if (success) { + mIsEffectOn = isOn; + } + } else { + closeStreams(); + mIsEffectOn = isOn; + } + } + return success; +} + +void LiveEffectEngine::closeStreams() { + /* + * Note: The order of events is important here. + * The playback stream must be closed before the recording stream. If the + * recording stream were to be closed first the playback stream's + * callback may attempt to read from the recording stream + * which would cause the app to crash since the recording stream would be + * null. + */ + mDuplexStream->stop(); + closeStream(mPlayStream); + closeStream(mRecordingStream); + mDuplexStream.reset(); +} + +oboe::Result LiveEffectEngine::openStreams() { + // Note: The order of stream creation is important. We create the playback + // stream first, then use properties from the playback stream + // (e.g. sample rate) to create the recording stream. By matching the + // properties we should get the lowest latency path + oboe::AudioStreamBuilder inBuilder, outBuilder; + setupPlaybackStreamParameters(&outBuilder); + oboe::Result result = outBuilder.openStream(mPlayStream); + if (result != oboe::Result::OK) { + LOGE("Failed to open output stream. Error %s", oboe::convertToText(result)); + mSampleRate = oboe::kUnspecified; + return result; + } else { + // The input stream needs to run at the same sample rate as the output. + mSampleRate = mPlayStream->getSampleRate(); + } + warnIfNotLowLatency(mPlayStream); + + setupRecordingStreamParameters(&inBuilder, mSampleRate); + result = inBuilder.openStream(mRecordingStream); + if (result != oboe::Result::OK) { + LOGE("Failed to open input stream. Error %s", oboe::convertToText(result)); + closeStream(mPlayStream); + return result; + } + warnIfNotLowLatency(mRecordingStream); + + mDuplexStream = std::make_unique<FullDuplexPass>(); + mDuplexStream->setSharedInputStream(mRecordingStream); + mDuplexStream->setSharedOutputStream(mPlayStream); + mDuplexStream->start(); + return result; +} + +/** + * Sets the stream parameters which are specific to recording, + * including the sample rate which is determined from the + * playback stream. + * + * @param builder The recording stream builder + * @param sampleRate The desired sample rate of the recording stream + */ +oboe::AudioStreamBuilder *LiveEffectEngine::setupRecordingStreamParameters( + oboe::AudioStreamBuilder *builder, int32_t sampleRate) { + // This sample uses blocking read() because we don't specify a callback + builder->setDeviceId(mRecordingDeviceId) + ->setDirection(oboe::Direction::Input) + ->setSampleRate(sampleRate) + ->setChannelCount(mInputChannelCount); + return setupCommonStreamParameters(builder); +} + +/** + * Sets the stream parameters which are specific to playback, including device + * id and the dataCallback function, which must be set for low latency + * playback. + * @param builder The playback stream builder + */ +oboe::AudioStreamBuilder *LiveEffectEngine::setupPlaybackStreamParameters( + oboe::AudioStreamBuilder *builder) { + builder->setDataCallback(this) + ->setErrorCallback(this) + ->setDeviceId(mPlaybackDeviceId) + ->setDirection(oboe::Direction::Output) + ->setChannelCount(mOutputChannelCount); + + return setupCommonStreamParameters(builder); +} + +/** + * Set the stream parameters which are common to both recording and playback + * streams. + * @param builder The playback or recording stream builder + */ +oboe::AudioStreamBuilder *LiveEffectEngine::setupCommonStreamParameters( + oboe::AudioStreamBuilder *builder) { + // We request EXCLUSIVE mode since this will give us the lowest possible + // latency. + // If EXCLUSIVE mode isn't available the builder will fall back to SHARED + // mode. + builder->setAudioApi(mAudioApi) + ->setFormat(mFormat) + ->setFormatConversionAllowed(true) + ->setSharingMode(oboe::SharingMode::Exclusive) + ->setPerformanceMode(oboe::PerformanceMode::LowLatency); + return builder; +} + +/** + * Close the stream. AudioStream::close() is a blocking call so + * the application does not need to add synchronization between + * onAudioReady() function and the thread calling close(). + * [the closing thread is the UI thread in this sample]. + * @param stream the stream to close + */ +void LiveEffectEngine::closeStream(std::shared_ptr<oboe::AudioStream> &stream) { + if (stream) { + oboe::Result result = stream->stop(); + if (result != oboe::Result::OK) { + LOGW("Error stopping stream: %s", oboe::convertToText(result)); + } + result = stream->close(); + if (result != oboe::Result::OK) { + LOGE("Error closing stream: %s", oboe::convertToText(result)); + } else { + LOGW("Successfully closed streams"); + } + stream.reset(); + } +} + +/** + * Warn in logcat if non-low latency stream is created + * @param stream: newly created stream + * + */ +void LiveEffectEngine::warnIfNotLowLatency(std::shared_ptr<oboe::AudioStream> &stream) { + if (stream->getPerformanceMode() != oboe::PerformanceMode::LowLatency) { + LOGW( + "Stream is NOT low latency." + "Check your requested format, sample rate and channel count"); + } +} + +/** + * Handles playback stream's audio request. In this sample, we simply block-read + * from the record stream for the required samples. + * + * @param oboeStream: the playback stream that requesting additional samples + * @param audioData: the buffer to load audio samples for playback stream + * @param numFrames: number of frames to load to audioData buffer + * @return: DataCallbackResult::Continue. + */ +oboe::DataCallbackResult LiveEffectEngine::onAudioReady( + oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) { + return mDuplexStream->onAudioReady(oboeStream, audioData, numFrames); +} + +/** + * Oboe notifies the application for "about to close the stream". + * + * @param oboeStream: the stream to close + * @param error: oboe's reason for closing the stream + */ +void LiveEffectEngine::onErrorBeforeClose(oboe::AudioStream *oboeStream, + oboe::Result error) { + LOGE("%s stream Error before close: %s", + oboe::convertToText(oboeStream->getDirection()), + oboe::convertToText(error)); +} + +/** + * Oboe notifies application that "the stream is closed" + * + * @param oboeStream + * @param error + */ +void LiveEffectEngine::onErrorAfterClose(oboe::AudioStream *oboeStream, + oboe::Result error) { + LOGE("%s stream Error after close: %s", + oboe::convertToText(oboeStream->getDirection()), + oboe::convertToText(error)); + + closeStreams(); + + // Restart the stream if the error is a disconnect. + if (error == oboe::Result::ErrorDisconnected) { + LOGI("Restarting AudioStream"); + openStreams(); + } +} |
