diff options
Diffstat (limited to 'externals/oboe/samples/RhythmGame/src/main/cpp/audio/AAssetDataSource.h')
| -rw-r--r-- | externals/oboe/samples/RhythmGame/src/main/cpp/audio/AAssetDataSource.h | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/externals/oboe/samples/RhythmGame/src/main/cpp/audio/AAssetDataSource.h b/externals/oboe/samples/RhythmGame/src/main/cpp/audio/AAssetDataSource.h deleted file mode 100644 index cbcb433a34..0000000000 --- a/externals/oboe/samples/RhythmGame/src/main/cpp/audio/AAssetDataSource.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * Copyright (C) 2018 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef RHYTHMGAME_AASSETDATASOURCE_H -#define RHYTHMGAME_AASSETDATASOURCE_H - -#include <android/asset_manager.h> -#include <GameConstants.h> -#include "DataSource.h" - -class AAssetDataSource : public DataSource { - -public: - int64_t getSize() const override { return mBufferSize; } - AudioProperties getProperties() const override { return mProperties; } - const float* getData() const override { return mBuffer.get(); } - - static AAssetDataSource* newFromCompressedAsset( - AAssetManager &assetManager, - const char *filename, - AudioProperties targetProperties); - -private: - - AAssetDataSource(std::unique_ptr<float[]> data, size_t size, - const AudioProperties properties) - : mBuffer(std::move(data)) - , mBufferSize(size) - , mProperties(properties) { - } - - const std::unique_ptr<float[]> mBuffer; - const int64_t mBufferSize; - const AudioProperties mProperties; - -}; -#endif //RHYTHMGAME_AASSETDATASOURCE_H |
