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-rw-r--r--externals/oboe/samples/RhythmGame/src/main/cpp/audio/DataSource.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/externals/oboe/samples/RhythmGame/src/main/cpp/audio/DataSource.h b/externals/oboe/samples/RhythmGame/src/main/cpp/audio/DataSource.h
new file mode 100644
index 0000000000..90284536bb
--- /dev/null
+++ b/externals/oboe/samples/RhythmGame/src/main/cpp/audio/DataSource.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RHYTHMGAME_AUDIOSOURCE_H
+#define RHYTHMGAME_AUDIOSOURCE_H
+
+#include <cstdint>
+#include <GameConstants.h>
+
+class DataSource {
+public:
+ virtual ~DataSource(){};
+ virtual int64_t getSize() const = 0;
+ virtual AudioProperties getProperties() const = 0;
+ virtual const float* getData() const = 0;
+};
+
+
+#endif //RHYTHMGAME_AUDIOSOURCE_H