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Diffstat (limited to 'externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h')
| -rw-r--r-- | externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h b/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h deleted file mode 100644 index 1ffae37f0f..0000000000 --- a/externals/oboe/samples/hello-oboe/src/main/cpp/SoundGenerator.h +++ /dev/null @@ -1,58 +0,0 @@ -/* - * Copyright 2018 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef SAMPLES_SOUNDGENERATOR_H -#define SAMPLES_SOUNDGENERATOR_H - - -#include <Oscillator.h> -#include <TappableAudioSource.h> - -/** - * Generates a fixed frequency tone for each channel. - * Implements RenderableTap (sound source with toggle) which is required for AudioEngines. - */ -class SoundGenerator : public TappableAudioSource { - static constexpr size_t kSharedBufferSize = 1024; -public: - /** - * Create a new SoundGenerator object. - * - * @param sampleRate - The output sample rate. - * @param maxFrames - The maximum number of audio frames which will be rendered, this is used to - * calculate this object's internal buffer size. - * @param channelCount - The number of channels in the output, one tone will be created for each - * channel, the output will be interlaced. - * - */ - SoundGenerator(int32_t sampleRate, int32_t channelCount); - ~SoundGenerator() = default; - - SoundGenerator(SoundGenerator&& other) = default; - SoundGenerator& operator= (SoundGenerator&& other) = default; - - // Switch the tones on - void tap(bool isOn) override; - - void renderAudio(float *audioData, int32_t numFrames) override; - -private: - std::unique_ptr<Oscillator[]> mOscillators; - std::unique_ptr<float[]> mBuffer = std::make_unique<float[]>(kSharedBufferSize); -}; - - -#endif //SAMPLES_SOUNDGENERATOR_H |
