diff options
Diffstat (limited to 'externals/oboe/src/flowgraph/RampLinear.cpp')
| -rw-r--r-- | externals/oboe/src/flowgraph/RampLinear.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/externals/oboe/src/flowgraph/RampLinear.cpp b/externals/oboe/src/flowgraph/RampLinear.cpp new file mode 100644 index 0000000000..80ac72ad47 --- /dev/null +++ b/externals/oboe/src/flowgraph/RampLinear.cpp @@ -0,0 +1,81 @@ +/* + * Copyright 2015 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <algorithm> +#include <unistd.h> +#include "FlowGraphNode.h" +#include "RampLinear.h" + +using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph; + +RampLinear::RampLinear(int32_t channelCount) + : FlowGraphFilter(channelCount) { + mTarget.store(1.0f); +} + +void RampLinear::setLengthInFrames(int32_t frames) { + mLengthInFrames = frames; +} + +void RampLinear::setTarget(float target) { + mTarget.store(target); + // If the ramp has not been used then start immediately at this level. + if (mLastCallCount == kInitialCallCount) { + forceCurrent(target); + } +} + +float RampLinear::interpolateCurrent() { + return mLevelTo - (mRemaining * mScaler); +} + +int32_t RampLinear::onProcess(int32_t numFrames) { + const float *inputBuffer = input.getBuffer(); + float *outputBuffer = output.getBuffer(); + int32_t channelCount = output.getSamplesPerFrame(); + + float target = getTarget(); + if (target != mLevelTo) { + // Start new ramp. Continue from previous level. + mLevelFrom = interpolateCurrent(); + mLevelTo = target; + mRemaining = mLengthInFrames; + mScaler = (mLevelTo - mLevelFrom) / mLengthInFrames; // for interpolation + } + + int32_t framesLeft = numFrames; + + if (mRemaining > 0) { // Ramping? This doesn't happen very often. + int32_t framesToRamp = std::min(framesLeft, mRemaining); + framesLeft -= framesToRamp; + while (framesToRamp > 0) { + float currentLevel = interpolateCurrent(); + for (int ch = 0; ch < channelCount; ch++) { + *outputBuffer++ = *inputBuffer++ * currentLevel; + } + mRemaining--; + framesToRamp--; + } + } + + // Process any frames after the ramp. + int32_t samplesLeft = framesLeft * channelCount; + for (int i = 0; i < samplesLeft; i++) { + *outputBuffer++ = *inputBuffer++ * mLevelTo; + } + + return numFrames; +} |
