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Diffstat (limited to 'externals/oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp')
| -rw-r--r-- | externals/oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/externals/oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp b/externals/oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp new file mode 100644 index 0000000000..b38185186a --- /dev/null +++ b/externals/oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp @@ -0,0 +1,79 @@ +/* + * Copyright 2019 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cassert> +#include "PolyphaseResamplerStereo.h" + +using namespace RESAMPLER_OUTER_NAMESPACE::resampler; + +#define STEREO 2 + +PolyphaseResamplerStereo::PolyphaseResamplerStereo(const MultiChannelResampler::Builder &builder) + : PolyphaseResampler(builder) { + assert(builder.getChannelCount() == STEREO); +} + +void PolyphaseResamplerStereo::writeFrame(const float *frame) { + // Move cursor before write so that cursor points to last written frame in read. + if (--mCursor < 0) { + mCursor = getNumTaps() - 1; + } + float *dest = &mX[mCursor * STEREO]; + const int offset = mNumTaps * STEREO; + // Write each channel twice so we avoid having to wrap when running the FIR. + const float left = frame[0]; + const float right = frame[1]; + // Put ordered writes together. + dest[0] = left; + dest[1] = right; + dest[offset] = left; + dest[1 + offset] = right; +} + +void PolyphaseResamplerStereo::readFrame(float *frame) { + // Clear accumulators. + float left = 0.0; + float right = 0.0; + + // Multiply input times precomputed windowed sinc function. + const float *coefficients = &mCoefficients[mCoefficientCursor]; + float *xFrame = &mX[mCursor * STEREO]; + const int numLoops = mNumTaps >> 2; // n/4 + for (int i = 0; i < numLoops; i++) { + // Manual loop unrolling, might get converted to SIMD. + float coefficient = *coefficients++; + left += *xFrame++ * coefficient; + right += *xFrame++ * coefficient; + + coefficient = *coefficients++; // next tap + left += *xFrame++ * coefficient; + right += *xFrame++ * coefficient; + + coefficient = *coefficients++; // next tap + left += *xFrame++ * coefficient; + right += *xFrame++ * coefficient; + + coefficient = *coefficients++; // next tap + left += *xFrame++ * coefficient; + right += *xFrame++ * coefficient; + } + + mCoefficientCursor = (mCoefficientCursor + mNumTaps) % mCoefficients.size(); + + // Copy accumulators to output. + frame[0] = left; + frame[1] = right; +} |
