diff options
Diffstat (limited to 'src/android/app/src/main/res/values-zh-rTW/strings.xml')
| -rw-r--r-- | src/android/app/src/main/res/values-zh-rTW/strings.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 5e4ed21c35..d619288994 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -142,9 +142,9 @@ <!-- Shader Backend --> <string name="shader_backend">著色器後端</string> <string name="shader_backend_description">選擇著色器的編譯與轉譯方式</string> - <string name="shader_backend_glsl">通用</string> - <string name="shader_backend_glasm">Mali</string> - <string name="shader_backend_spirv">Adreno/Xclipse</string> + <string name="shader_backend_glsl">GLSL</string> + <string name="shader_backend_glasm">GLASM</string>string> + <string name="shader_backend_spirv">Spir-V</string>string> <!-- NVDEC Emulation --> <string name="nvdec_emulation">NVDEC模擬</string> @@ -153,8 +153,8 @@ <string name="nvdec_emulation_gpu">GPU</string> <string name="nvdec_emulation_none">無</string> - <!-- Optimize SPIRV output --> - <string name="renderer_optimize_spirv_output">優化SPIRV輸出</string> + <!-- Optimize Spir-V output --> + <string name="renderer_optimize_spirv_output">優化Spir-V輸出</string> <string name="renderer_optimize_spirv_output_description">最佳化編譯後的著色器以提高GPU效率。</string> <string name="never">永不</string> <string name="on_load">載入時</string> |
