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-rw-r--r--src/common/assert.h23
1 files changed, 13 insertions, 10 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index 67e7e93751..93965c2ec9 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,8 +13,8 @@
// However touching this file yields a global recompilation as this header is included almost
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
-void assert_fail_impl();
-[[noreturn]] void unreachable_impl();
+void AssertFailSoftImpl();
+[[noreturn]] void AssertFatalImpl();
#ifdef _MSC_VER
#define YUZU_NO_INLINE __declspec(noinline)
@@ -22,29 +25,29 @@ void assert_fail_impl();
#define ASSERT(_a_) \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
- LOG_CRITICAL(Debug, "Assertion Failed!"); \
- assert_fail_impl(); \
+ LOG_CRITICAL(Debug, "Assert"); \
+ AssertFailSoftImpl(); \
} \
}())
#define ASSERT_MSG(_a_, ...) \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
- LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
- assert_fail_impl(); \
+ LOG_CRITICAL(Debug, "Assert\n" __VA_ARGS__); \
+ AssertFailSoftImpl(); \
} \
}())
#define UNREACHABLE() \
do { \
- LOG_CRITICAL(Debug, "Unreachable code!"); \
- unreachable_impl(); \
+ LOG_CRITICAL(Debug, "Unreachable"); \
+ AssertFatalImpl(); \
} while (0)
#define UNREACHABLE_MSG(...) \
do { \
- LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
- unreachable_impl(); \
+ LOG_CRITICAL(Debug, "Unreachable\n" __VA_ARGS__); \
+ AssertFatalImpl(); \
} while (0)
#ifdef _DEBUG