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-rw-r--r--src/common/fs/path_util.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index e980fd1bbe..3844cca06b 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -149,10 +149,9 @@ public:
LEGACY_PATH(Suyu, SUYU)
#undef LEGACY_PATH
#endif
+ // data
GenerateEdenPath(EdenPath::EdenDir, eden_path);
GenerateEdenPath(EdenPath::AmiiboDir, eden_path / AMIIBO_DIR);
- GenerateEdenPath(EdenPath::CacheDir, eden_path_cache);
- GenerateEdenPath(EdenPath::ConfigDir, eden_path_config);
GenerateEdenPath(EdenPath::CrashDumpsDir, eden_path / CRASH_DUMPS_DIR);
GenerateEdenPath(EdenPath::DumpDir, eden_path / DUMP_DIR);
GenerateEdenPath(EdenPath::KeysDir, eden_path / KEYS_DIR);
@@ -163,10 +162,13 @@ public:
GenerateEdenPath(EdenPath::SaveDir, eden_path / NAND_DIR);
GenerateEdenPath(EdenPath::ScreenshotsDir, eden_path / SCREENSHOTS_DIR);
GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR);
- GenerateEdenPath(EdenPath::ShaderDir, eden_path / SHADER_DIR);
GenerateEdenPath(EdenPath::TASDir, eden_path / TAS_DIR);
GenerateEdenPath(EdenPath::IconsDir, eden_path / ICONS_DIR);
-
+ // config
+ GenerateEdenPath(EdenPath::ConfigDir, eden_path_config);
+ // cache
+ GenerateEdenPath(EdenPath::CacheDir, eden_path_cache);
+ GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR);
#ifdef _WIN32
GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR);
#else