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-rw-r--r--src/common/settings.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 97103f457d..74e2006d15 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -573,8 +573,10 @@ struct Values {
true,
true};
+ // BC3 by default: GPUs without ASTC otherwise keep ASTC textures as RGBA8, four times the
+ // VRAM (Mario Kart World: 7.3-7.8 GB of an 8 GB card, the rest paged into system RAM).
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
- AstcRecompression::Uncompressed,
+ AstcRecompression::Bc3,
"astc_recompression",
Category::RendererAdvanced};