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-rw-r--r--src/common/CMakeLists.txt11
-rw-r--r--src/common/heap_tracker.cpp200
-rw-r--r--src/common/heap_tracker.h82
3 files changed, 206 insertions, 87 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 6173e29f45..1aa433db32 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -262,23 +262,18 @@ if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
endif()
if (BOOST_NO_HEADERS)
- target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool)
+ target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool)
else()
- target_link_libraries(common PUBLIC Boost::headers)
+ target_link_libraries(common PUBLIC Boost::headers)
endif()
if (lz4_ADDED)
- target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
+ target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
endif()
target_link_libraries(common PUBLIC fmt::fmt stb::headers Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 LLVM::Demangle zstd::zstd)
-if (TARGET unordered_dense::unordered_dense)
- # weird quirk of system installs
- target_link_libraries(common PUBLIC unordered_dense::unordered_dense)
-endif()
-
if(ANDROID)
# For ASharedMemory_create
target_link_libraries(common PRIVATE android)
diff --git a/src/common/heap_tracker.cpp b/src/common/heap_tracker.cpp
index c147c279bd..c875683f0f 100644
--- a/src/common/heap_tracker.cpp
+++ b/src/common/heap_tracker.cpp
@@ -1,5 +1,3 @@
-// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
-// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -35,60 +33,68 @@ HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
- bool rebuild_required = false;
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
+
{
- // We are mapping part of a separate heap and insert into mappings.
+ // We are mapping part of a separate heap.
std::scoped_lock lk{m_lock};
- m_map_count++;
- const auto it = m_mappings.insert_or_assign(virtual_offset, SeparateHeapMap{
+
+ auto* const map = new SeparateHeapMap{
+ .vaddr = virtual_offset,
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
- });
- // Update tick before possible rebuild.
- it.first->second.tick = m_tick++;
- // Check if we need to rebuild.
- if (m_resident_map_count >= m_max_resident_map_count)
- rebuild_required = true;
- // Map the area.
- m_buffer.Map(it.first->first, it.first->second.paddr, it.first->second.size, it.first->second.perm, false);
- // This map is now resident.
- it.first->second.is_resident = true;
- m_resident_map_count++;
- m_resident_mappings.insert(*it.first);
+ };
+
+ // Insert into mappings.
+ m_map_count++;
+ m_mappings.insert(*map);
}
- // A rebuild was required, so perform it now.
- if (rebuild_required)
- this->RebuildSeparateHeapAddressSpace();
+
+ // Finally, map.
+ this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
+
+ const SeparateHeapMap key{
+ .vaddr = virtual_offset,
+ };
+
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
+
// Erase all mappings in range.
- auto it = m_mappings.find(virtual_offset);
- while (it != m_mappings.end() && it->first < virtual_offset + size) {
+ auto it = m_mappings.find(key);
+ while (it != m_mappings.end() && it->vaddr < virtual_offset + size) {
+ // Get underlying item.
+ auto* const item = std::addressof(*it);
+
// If resident, erase from resident map.
- if (it->second.is_resident) {
+ if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
- m_resident_mappings.erase(m_resident_mappings.find(it->first));
+ m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
+
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
+
+ // Free the item.
+ delete item;
}
}
+
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
@@ -110,51 +116,110 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
{
std::scoped_lock lk2{m_lock};
+
+ const SeparateHeapMap key{
+ .vaddr = next,
+ };
+
// Try to get the next mapping corresponding to this address.
- const auto it = m_mappings.find(next);
+ const auto it = m_mappings.nfind(key);
+
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
- } else if (it->first == cur) {
+ } else if (it->vaddr == cur) {
// We are in range.
// Update permission bits.
- it->second.perm = perm;
+ it->perm = perm;
// Determine next address and whether we should protect.
- next = cur + it->second.size;
- should_protect = it->second.is_resident;
+ next = cur + it->size;
+ should_protect = it->is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
- next = it->first;
+ next = it->vaddr;
should_protect = true;
}
}
// Clamp to end.
next = std::min(next, end);
+
// Reprotect, if we need to.
- if (should_protect)
+ if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
+ }
+
// Advance.
cur = next;
}
}
+bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
+ if (m_buffer.IsInVirtualRange(fault_address)) {
+ return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
+ }
+
+ return false;
+}
+
+bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
+ bool rebuild_required = false;
+
+ {
+ std::scoped_lock lk{m_lock};
+
+ // Check to ensure this was a non-resident separate heap mapping.
+ const auto it = this->GetNearestHeapMapLocked(virtual_offset);
+ if (it == m_mappings.end() || it->is_resident) {
+ return false;
+ }
+
+ // Update tick before possible rebuild.
+ it->tick = m_tick++;
+
+ // Check if we need to rebuild.
+ if (m_resident_map_count > m_max_resident_map_count) {
+ rebuild_required = true;
+ }
+
+ // Map the area.
+ m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
+
+ // This map is now resident.
+ it->is_resident = true;
+ m_resident_map_count++;
+ m_resident_mappings.insert(*it);
+ }
+
+ if (rebuild_required) {
+ // A rebuild was required, so perform it now.
+ this->RebuildSeparateHeapAddressSpace();
+ }
+
+ return true;
+}
+
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
+
ASSERT(!m_resident_mappings.empty());
+
// Dump half of the mappings.
+ //
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
- std::size_t const desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
- std::size_t const evict_count = m_resident_map_count - desired_count;
+ const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
+ const size_t evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
- for (std::size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
+
+ for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
- it->second.is_resident = false;
- m_buffer.Unmap(it->first, it->second.size, false);
+ it->is_resident = false;
+ m_buffer.Unmap(it->vaddr, it->size, false);
+
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
@@ -163,32 +228,53 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
+
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
- auto it = this->GetNearestHeapMapLocked(offset);
- if (it != m_mappings.end() && it->first != offset) {
- // Adjust left iterator
- auto const orig_size = it->second.size;
- auto const left_size = offset - it->first;
- it->second.size = left_size;
- // Insert the new right map.
- auto const right = SeparateHeapMap{
- .paddr = it->second.paddr + left_size,
- .size = orig_size - left_size,
- .tick = it->second.tick,
- .perm = it->second.perm,
- .is_resident = it->second.is_resident,
- };
- m_map_count++;
- auto rit = m_mappings.insert_or_assign(it->first + left_size, right);
- if (rit.first->second.is_resident) {
- m_resident_map_count++;
- m_resident_mappings.insert(*rit.first);
- }
+ const auto it = this->GetNearestHeapMapLocked(offset);
+ if (it == m_mappings.end() || it->vaddr == offset) {
+ // Not contained or no split required.
+ return;
}
+
+ // Cache the original values.
+ auto* const left = std::addressof(*it);
+ const size_t orig_size = left->size;
+
+ // Adjust the left map.
+ const size_t left_size = offset - left->vaddr;
+ left->size = left_size;
+
+ // Create the new right map.
+ auto* const right = new SeparateHeapMap{
+ .vaddr = left->vaddr + left_size,
+ .paddr = left->paddr + left_size,
+ .size = orig_size - left_size,
+ .tick = left->tick,
+ .perm = left->perm,
+ .is_resident = left->is_resident,
+ };
+
+ // Insert the new right map.
+ m_map_count++;
+ m_mappings.insert(*right);
+
+ // If resident, also insert into resident map.
+ if (right->is_resident) {
+ m_resident_map_count++;
+ m_resident_mappings.insert(*right);
+ }
+}
+
+HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
+ const SeparateHeapMap key{
+ .vaddr = offset,
+ };
+
+ return m_mappings.find(key);
}
} // namespace Common
diff --git a/src/common/heap_tracker.h b/src/common/heap_tracker.h
index 14b5401c18..ee5b0bf43a 100644
--- a/src/common/heap_tracker.h
+++ b/src/common/heap_tracker.h
@@ -1,55 +1,93 @@
-// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
-// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
+#include <atomic>
#include <mutex>
+#include <set>
#include <shared_mutex>
-#include <ankerl/unordered_dense.h>
+
#include "common/host_memory.h"
+#include "common/intrusive_red_black_tree.h"
namespace Common {
struct SeparateHeapMap {
- PAddr paddr{}; //8
- std::size_t size{}; //8 (16)
- std::size_t tick{}; //8 (24)
- // 4 bits needed, sync with host_memory.h if needed
- MemoryPermission perm : 4 = MemoryPermission::Read;
- bool is_resident : 1 = false;
+ Common::IntrusiveRedBlackTreeNode addr_node{};
+ Common::IntrusiveRedBlackTreeNode tick_node{};
+ VAddr vaddr{};
+ PAddr paddr{};
+ size_t size{};
+ size_t tick{};
+ MemoryPermission perm{};
+ bool is_resident{};
+};
+
+struct SeparateHeapMapAddrComparator {
+ static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
+ if (lhs.vaddr < rhs.vaddr) {
+ return -1;
+ } else if (lhs.vaddr <= (rhs.vaddr + rhs.size - 1)) {
+ return 0;
+ } else {
+ return 1;
+ }
+ }
+};
+
+struct SeparateHeapMapTickComparator {
+ static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
+ if (lhs.tick < rhs.tick) {
+ return -1;
+ } else if (lhs.tick > rhs.tick) {
+ return 1;
+ } else {
+ return SeparateHeapMapAddrComparator::Compare(lhs, rhs);
+ }
+ }
};
-static_assert(sizeof(SeparateHeapMap) == 32); //half a cache line! good for coherency
class HeapTracker {
public:
explicit HeapTracker(Common::HostMemory& buffer);
~HeapTracker();
- void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm, bool is_separate_heap);
+
+ void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm,
+ bool is_separate_heap);
void Unmap(size_t virtual_offset, size_t size, bool is_separate_heap);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perm);
- inline u8* VirtualBasePointer() noexcept {
+ u8* VirtualBasePointer() {
return m_buffer.VirtualBasePointer();
}
+
+ bool DeferredMapSeparateHeap(u8* fault_address);
+ bool DeferredMapSeparateHeap(size_t virtual_offset);
+
private:
- // TODO: You may want to "fake-map" the first 2GB of 64-bit address space
- // and dedicate it entirely to a recursive PTE mapping :)
- // However Ankerl is way better than using an RB tree, in all senses
- using AddrTree = ankerl::unordered_dense::map<VAddr, SeparateHeapMap>;
- AddrTree m_mappings;
- using TicksTree = ankerl::unordered_dense::map<VAddr, SeparateHeapMap>;
- TicksTree m_resident_mappings;
+ using AddrTreeTraits =
+ Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::addr_node>;
+ using AddrTree = AddrTreeTraits::TreeType<SeparateHeapMapAddrComparator>;
+
+ using TickTreeTraits =
+ Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::tick_node>;
+ using TickTree = TickTreeTraits::TreeType<SeparateHeapMapTickComparator>;
+
+ AddrTree m_mappings{};
+ TickTree m_resident_mappings{};
+
private:
void SplitHeapMap(VAddr offset, size_t size);
void SplitHeapMapLocked(VAddr offset);
+
+ AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
+
void RebuildSeparateHeapAddressSpace();
- inline HeapTracker::AddrTree::iterator GetNearestHeapMapLocked(VAddr offset) noexcept {
- return m_mappings.find(offset);
- }
+
private:
Common::HostMemory& m_buffer;
const s64 m_max_resident_map_count;
+
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};
s64 m_map_count{};