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-rw-r--r--src/core/core.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ac5e23e9c0..41871df870 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -319,6 +319,7 @@ struct System::Impl {
virtual_filesystem != nullptr &&
IsSwitch2Program(GetGameFileFromPath(virtual_filesystem, filepath));
Settings::SetCurrentProgramIsSwitch2(switch2_program);
+ Settings::SetAstcRecompressionOverride(std::nullopt);
// Switch 2 titles size their heap from the total memory and need the 12 GiB layout. Set it
// as a per-game value, so RestoreGlobalState brings back the configured layout afterwards.