aboutsummaryrefslogtreecommitdiff
path: root/src/core/hle/kernel/k_interrupt_manager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/kernel/k_interrupt_manager.cpp')
-rw-r--r--src/core/hle/kernel/k_interrupt_manager.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/core/hle/kernel/k_interrupt_manager.cpp b/src/core/hle/kernel/k_interrupt_manager.cpp
index 22d79569a5..9bd182fd9b 100644
--- a/src/core/hle/kernel/k_interrupt_manager.cpp
+++ b/src/core/hle/kernel/k_interrupt_manager.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,19 +21,19 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
if (auto* process = GetCurrentProcessPointer(kernel); process) {
// If the user disable count is set, we may need to pin the current thread.
- if (current_thread.GetUserDisableCount() && !process->GetPinnedThread(core_id)) {
+ if (current_thread.GetUserDisableCount(kernel) && !process->GetPinnedThread(core_id)) {
KScopedSchedulerLock sl{kernel};
// Pin the current thread.
- process->PinCurrentThread();
+ process->PinCurrentThread(kernel);
// Set the interrupt flag for the thread.
- GetCurrentThread(kernel).SetInterruptFlag();
+ GetCurrentThread(kernel).SetInterruptFlag(kernel);
}
}
// Request interrupt scheduling.
- kernel.CurrentScheduler()->RequestScheduleOnInterrupt();
+ kernel.CurrentScheduler()->RequestScheduleOnInterrupt(kernel);
}
void SendInterProcessorInterrupt(KernelCore& kernel, u64 core_mask) {